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Rotom-Mow

In-battle formes

HP:50
Attack:65
Defense:107
Sp. Atk:105
Sp. Def:107
Speed:86
Min (-ve nature, 0 IVs)159
Default208
Max Neutral271
Max Positive298
Max Neutral (+1)406
Max Positive (+1)447
Max Neutral (+2)542
Max Positive (+2)596
RarelyUsed
Choice Scarf298
Choice Specs (Modest)260
Choice Specs (Timid)286
Utility286

Strategies

  • en
Formats:
Written by EonX

Overview

Rotom-C has always been a curious case. With Rotom-W and Rotom-H locked away in the higher tiers and Rotom-F being a more specialized threat in RU, Rotom-C finds itself stuck in the middle of the Rotom formes. However, this is by no means a bad thing. In a tier littered with powerful Grass- and Electric-type Pokemon, Rotom-C stands out with a great base 105 Special Attack and solid base 86 Speed, making it one of the best Choice Scarf users in RU. This is not all it can do, though; those same offensive stats make Rotom-C one of the most difficult Choice Specs users to switch into. Rotom-C can even put its solid resistances to good use with a solid utility set which takes more advantage of its twin base 107 defenses. All of these sets are further backed by the powerful Leaf Storm and great utility of Volt Switch, the latter of which makes Rotom-C one of the best pivots in the tier for offensive teams. Rotom-C was blessed in the ability department as well, as Levitate gives it a useful immunity to Spikes and Toxic Spikes, as well as Ground-type moves.

While it has great STAB options at its disposal, it has very little else to utilize offensively outside of Hidden Power. Rotom-C's strongest move, Leaf Storm, also has a severe drawback, as it cuts Rotom-C's Special Attack by two stages upon use, letting it become setup bait for many boosting sweepers. Rotom-C's typing lends itself to solid resistances, but weaknesses to Fire-, Bug-, and Ice-type moves hold it back defensively when combined with its low base 50 HP. The rise of threats such as Amoonguss and Druddigon have really hurt Rotom-C, as both resist its STAB options and can proceed to threaten it and its teammates with sleep and powerful attacks, respectively. However, do not let these drawbacks fool you into believing that Rotom-C is a bad Pokemon. It's one of the most versatile threats in RU and something that every team needs to prepare for.

Choice Scarf

Move 1
  • Volt Switch
    User switches out after damaging the target.
    TypeElectric
    CategorySpecial
    Power70 BP
    Accuracy100%
Move 2
  • Leaf Storm
    Lowers the user's Sp. Atk by 2.
    TypeGrass
    CategorySpecial
    Power140 BP
    Accuracy90%
Move 3
Move 4
  • Trick
    User switches its held item with the target's.
    TypePsychic
    Accuracy100%

Rotom-C is most commonly seen using a Choice Scarf, and for good reason. It has just about everything you could ever ask for in a Choice Scarf user. It has a great base 105 Special Attack, solid base 86 Speed that lets it outspeed most unboosted threats and even some boosted threats, a good set of resistances to switch in easily, and a momentum grabbing attack in Volt Switch.

Volt Switch is what makes this set amazing. Even if it's prepared for, Rotom-C can simply use Volt Switch early on to scout how the opponent intends on playing against it. Leaf Storm is Rotom-C's signature move and it also crushes virtually any Pokemon trying to block Volt Switch, including Rhydon, Golurk, Lanturn, and Manectric. However, you must take caution in utilizing Leaf Storm, as the resulting Special Attack drop will make Rotom-C setup bait for many dangerous sweepers. With Thunderbolt, Rotom-C becomes one of the hardest late-game cleaners to stop in RU, as its combination of Speed and power will be too much for any team that has had its checks and counters weakened or KOed over the course of the match. Despite this, Hidden Power Fire is still a worthy option. With it, Rotom-C gains the ability to effectively revenge kill Sceptile and Durant—both of which are very dangerous attackers in RU—in a moment's notice. Hidden Power Fire also prevents Ferroseed from walling Rotom-C. With Trick, Rotom-C is able to cripple walls such as Ferroseed and Clefable, two Pokemon that prevent Rotom-C from revenge killing its targets. With an important wall crippled by Trick, Rotom-C's teammates will find it much easier to execute their sweeps.

A Timid nature is used so Rotom-C is able to outspeed as many threats as possible. Rotom-C can't risk running a Modest nature, as it is then outsped by boosted positive base 80s such as Medicham, Braviary, and Kabutops.

Like with any other Choice Scarf user, Rotom-C appreciates entry hazard support. Smeargle, Accelgor, Scolipede, and Qwilfish can all set up various forms of entry hazards. The first three are seen on more offensive teams while Qwilfish is seen on more balanced teams. Qwilfish also has surprisingly good defensive synergy with Rotom-C. After Rotom-C uses Leaf Storm, it is often forced out by Fire-types such as Entei and Emboar, so Qwilfish makes for a solid switch-in to these two threats in particular. Although Volt Switch and Thunderbolt can dent them, a check to Fire-types is still advised so Rotom-C can use Leaf Storm more freely. Slowking, Lanturn, and Poliwrath work as solid partners for the same reason as Qwilfish. Grass-types in general give Rotom-C trouble, as it will be unable to do much of anything to them without Hidden Power Fire. Fire-types such as Entei, Emboar, and Typhlosion may be enemies to Rotom-C, but they are also great partners for it, as they are solid answers to most Grass-types in the tier. The first two can even deal with sleep thanks to Sleep Talk, while Typhlosion has a powerful Choice Specs Eruption that can quickly weaken an opposing team for Rotom-C to clean up. Like with any other Volt Switch user, Rotom-C works well on VoltTurn teams, so Pokemon that can utilize Volt Switch or U-turn, such as Braviary, Manectric, and Mesprit, can all work nicely with Rotom-C.

Choice Specs

Move 1
  • Volt Switch
    User switches out after damaging the target.
    TypeElectric
    CategorySpecial
    Power70 BP
    Accuracy100%
Move 2
  • Leaf Storm
    Lowers the user's Sp. Atk by 2.
    TypeGrass
    CategorySpecial
    Power140 BP
    Accuracy90%
Move 3
Move 4
  • Trick
    User switches its held item with the target's.
    TypePsychic
    Accuracy100%
  • Hidden Power Fire
    Varies in power and type based on the user's IVs.
    TypeNormal
    CategorySpecial
    Accuracy100%

When donning a pair of Choice Specs, Rotom-C becomes one of the tier's most powerful wallbreakers. This Rotom-C is particularly effective against more balanced teams thanks to its immediate power, solid resistances, and good Speed.

Rotom-C seems outclassed by the likes of Typhlosion and Slowking, but it has one major move over them: Volt Switch. With a Choice Specs boost, Volt Switch hits much harder than you might originally think, and can give many opponents quite the surprise. Leaf Storm is just brutal on this set; virtually anything without a resistance to the move is 2HKOed at worst. Even some Pokemon that resist the move can be dealt with after Stealth Rock. Sceptile and Tangrowth are 2HKOed with Stealth Rock support alone while Galvantula gets OHKOed under the same conditions. Furthermore, Leaf Storm still hits relatively hard after the Special Attack drop on this set. That said, bulkier setup sweepers such as Gallade can still effectively set up after the Special Attack drop from Leaf Storm. Thunderbolt is preferred in the third slot to give Rotom-C a reliable STAB option to use as it has no drawbacks. Assuming a Modest nature, it also OHKOes Entei and Typhlosion and has an 87.5% chance to OHKO 4/0 Emboar after Stealth Rock. In spite of this, Hidden Power Fire is a viable option on this set. With the power boost from Choice Specs, Hidden Power Fire allows Rotom-C to run through the likes of Escavalier, Steelix, and Ferroseed. In the last slot, Trick is the main option as it lets Rotom-C cripple various walls for the remainder of the match. However, if you want both Thunderbolt and Hidden Power Fire, Trick can be eschewed to get the best of both worlds.

As Choice Specs Rotom-C relies more on its power rather than its Speed, 208 Speed EVs are used to get the jump on base 80 Speed Pokemon. The remaining 48 HP EVs improve Rotom-C's overall bulk. The nature choice is also a fairly tough one, as both have their merits. With a Modest nature, Rotom-C gets a sizable power boost that lets it break down most Fire-types with Stealth Rock support alone, cutting down on its dependency on its teammates to help it with them. However, because Kabutops, Mesprit, and Braviary sometimes use positive Speed natures, Timid can be used to ensure Rotom-C outspeeds all unboosted variants of these Pokemon. The only other move to really even consider on this set is Hidden Power Ice, as it is the only move Rotom-C has that actually does any sort of decent damage to Druddigon, scoring a 2HKO with the boost from Choice Specs.

This Rotom-C really appreciates entry hazard support to maximize its wallbreaking potential. With Stealth Rock alone, Rotom-C is able to seriously dent or outright KO most Fire-types with Thunderbolt. Pokemon such as Smeargle, Druddigon, and Uxie can set up Stealth Rock with relative ease. Spikes support is also welcomed, as most of Rotom-C's checks are grounded. Qwilfish, Accelgor, and Scolipede are all fine options for such support. Steel-types such as Steelix and Klinklang are solid teammates for checking Druddigon. The former can set up Stealth Rock while the latter can take advantage of fallen Water- and Fire-types and prepare a sweep with Shift Gear. As Choice Specs Rotom-C really doesn't have any "counters" in the strictest sense of the word, good offensive teammates are generally those who can capitalize on the Pokemon Rotom-C defeats. Choice Scarf Emboar is a prime example of this. It can check most Grass-types that switch into Rotom-C's STAB moves and it will have a much easier time cleaning up with Flare Blitz once Rotom-C weakens or KOes the opponent's Water- and Fire-types. Omastar, offensive Accelgor, and Entei are other examples that have an easier time sweeping or cleaning when Water- and Fire-types are removed.

Utility

Move 1
Move 2
  • Volt Switch
    User switches out after damaging the target.
    TypeElectric
    CategorySpecial
    Power70 BP
    Accuracy100%
  • Thunderbolt
    10% chance to paralyze the target.
    TypeElectric
    CategorySpecial
    Power95 BP
    Accuracy100%
Move 3
  • Leaf Storm
    Lowers the user's Sp. Atk by 2.
    TypeGrass
    CategorySpecial
    Power140 BP
    Accuracy90%
Move 4

While Rotom-C is one of the best Choice item users in RU, one shouldn't forget its useful resistances to Electric-, Water-, and Grass-type moves. With this set, Rotom-C has more flexibility in its play, as it can check many top threats such as Slowking and Sceptile while still posing as a legitimate offensive threat, as it still has the same power as the Choice Scarf set. Rotom-C's STABs really shine here, as they hit many common physical attackers in RU for super effective damage.

Will-O-Wisp is Rotom-C's status move of choice on this set. The resulting burn cripples many physical attackers; Druddigon, Gallade, and Escavalier are just a few of the Pokemon shut down by a burn. However, be aware that most offensive variants of Gallade do run a Lum Berry. If slowing down the opposing team is more beneficial to its team, Rotom-C can opt to use Thunder Wave as its status move. This allows it to cripple physical and special attackers alike. Volt Switch is preferred in the next slot as it retains Rotom-C's overall utility and scouting abilities. If power is desired over general utility, Thunderbolt can be used over Volt Switch to give Rotom-C a way to go on the offensive without being forced to lower its Special Attack. Leaf Storm is an absolute must in the third slot, as it lets Rotom-C directly deal with the likes of Golurk and Rhydon without having to resort to burning them. Thanks to its ability to switch moves, Rotom-C can use Leaf Storm much more freely than either of the Choice sets, as it can Volt Switch out after using Leaf Storm. In the final slot, Rotom-C can use either Pain Split or Hidden Power Fire. Although it's fairly unreliable, Pain Split is Rotom-C's only means of recovery outside of Rest. Hidden Power Fire provides Rotom-C with a means of damaging Grass-types such as Sceptile, Ferroseed, and opposing Rotom-C.

The EV spread allows Rotom-C to outspeed all positive base 80s. However, if the extra Speed isn't needed, Rotom-C can choose to invest more in its bulk. An alternate spread of 168 HP / 252 SpA / 88 Spe with a Modest nature can be used to gain more bulk to take hits with while still outspeeding the likes of Omastar and Bouffalant. However, the inability to outspeed Gallade and Kabutops hurts Rotom-C's ability to keep them in check.

This Rotom-C really appreciates teammates that can handle Fire-types, as all of them can come in for free on Will-O-Wisp and resist Leaf Storm. Qwilfish, Rhydon, and Slowking can check Fire-types and support Rotom-C in various ways. Most Grass-types can switch into Rotom-C with relative ease, although Thunder Wave and Hidden Power Fire can catch them by surprise. Still, a check to them will ease the pressure on Rotom-C. Fire-types such as Emboar, Moltres, and Entei can handle most Grass-types. Alternatively, you can turn to Sap Sipper Pokemon such as Bouffalant and Miltank to handle opposing Grass-types. Wish support can help Rotom-C stay around longer as Pain Split is far from reliable. Alomomola is perfect for this, as it's one of the best checks to Entei and Emboar in RU and it also possesses the largest Wish in the tier. Although this set is more supportive, entry hazard support is still appreciated. Rhydon, Druddigon, and Qwilfish are all capable of providing such support and checking various Fire-types for Rotom-C. Druddigon can even check various Grass-types.

Other Options

Perhaps the easiest set to mold from its other sets is by utilizing the ChestoRest strategy. This can be achieved simply by placing Rest in the last slot of the utility set and switching the item to a Chesto Berry. This gives Rotom-C the ability to fully heal its HP and status once, thus quickly swinging momentum in the mid stages of the match. An Expert Belt set can be used, and it would compose of Volt Switch, Leaf Storm, Thunderbolt, and Hidden Power Fire (or Ice) to lure in and KO threats such as Escavalier, Klinklang, and Druddigon after using a STAB move. Lastly, a Rain Dance support set can be considered, as Rotom-C's typing fits very well into rain teams, giving such teams a solid resistance to Electric- and Grass-type moves.

As for individual moves, Rotom-C's offensive movepool is not impressive. Rotom-C's relevant offensive coverage starts and ends with its STABs and Hidden Power. Outside of the Choice Specs set, Hidden Power Ice doesn't have enough power to get through Druddigon's solid bulk fast enough. Signal Beam and Shadow Ball can be used to hit Psychic-types such as Uxie if desired, but they're only hitting about as hard as a neutral Thunderbolt. Any set trying to utilize Substitute is severely hindered by the fact that Leaf Storm cuts Rotom-C's Special Attack by two stages, thus usually forcing it to switch out afterward.

Rotom-C's support movepool is actually better. Toxic is a pretty neat looking option to cripple opposing walls, however, Rotom-C tends to attract walls that are immune to poison such as Ferroseed, Clefable, and Amoonguss. Rotom-C has both Thunder Wave and Confuse Ray, which can form a pretty frustrating parafusion set. However, this set lacks the overall reliability of Rotom-C's other sets. With decent Speed and solid defenses, Rotom-C can utilize a dual screens set. Such a set is hampered by the presence of strong Bug-, Fire-, and Ice-type moves, though.

Checks and Counters

To attempt to counter Rotom-C, you must first determine what set it's running, as each set typically sets out to do something completely different from the others. That said, Roselia and Amoonguss are decent initial switch-ins to scout a set as the only thing they really fear are Trick and Choice Specs-boosted Hidden Power Fire. Druddigon is also solid, as it isn't really crippled by Trick. However, it has to be wary of Will-O-Wisp and the rare Choice Specs-boosted Hidden Power Ice. As ironic as it might sound, Rotom-C can also be a good check to itself due to its resistances to Electric- and Grass-type moves. Outside of these, checks and counters generally vary with each set.

The Choice Scarf set gets walled by Amoonguss and Roselia, as even Hidden Power Fire will not break through them while both can threaten Rotom-C with their Poison-type STAB moves. Bulkier Fire-type Pokemon such as Entei and Emboar can stomach an Electric-type move and retaliate with a powerful Flare Blitz, and Entei can even revenge kill a weakened Choice Scarf Rotom-C with Extreme Speed. Without Hidden Power Fire, Ferroseed hard counters the Choice Scarf set, as the best Rotom-C can do to it otherwise is cripple Ferroseed with Trick. Druddigon can also take attacks from the Choice Scarf set with relative ease and it doesn't mind Trick nearly as much as other defensive switch-ins. The Choice Specs set has no true counters, as one correct prediction can seriously dent or KO Rotom-C's check. However, with the boost in power comes a drop in Speed, so revenge killing is much easier. Accelgor, Galvantula, Entei, and Moltres can all revenge kill Rotom-C. The last two can even come in directly to Leaf Storm thanks to their decent bulk and resistance to the move. Choice Scarf users such as Emboar, Braviary, and Medicham can also revenge kill Rotom-C.

The utility set doesn't really have "counters" in the strictest sense of the word because it simply aims to support its team, but its impact can be lessened by certain Pokemon. Roselia is a full stop to the set as it has Natural Cure to heal status afflictions, a 4x resistance to Leaf Storm, a 2x resistance to Volt Switch and Thunderbolt, and it has the special bulk to stomach Hidden Power Fire if Rotom-C chooses to carry it. Amoonguss and Ferroseed also fare well, but they have to be more careful around Will-O-Wisp as they don't have Natural Cure. Although it's relatively rare in RU, Choice Specs Altaria is a fine offensive response as it has Natural Cure to heal status, a 4x resistance to Leaf Storm, and the special bulk to handle Electric-type moves.

Credits

Moves

 
Power
30
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
Accuracy
PP
20
+1 SpD, user's Electric move next turn 2x power.
 
Power
50
Accuracy
90%
PP
10
70% chance to raise the user's Sp. Atk by 1.
 
Power
Accuracy
100%
PP
10
Confuses the target.
 
Power
80
Accuracy
100%
PP
15
20% chance to make the target flinch.
 
Power
80
Accuracy
100%
PP
15
30% chance to paralyze adjacent Pokemon.
 
Power
Accuracy
PP
15
Raises the user's evasiveness by 1.
 
Power
100
Accuracy
100%
PP
15
User gains 1/2 HP inflicted. Sleeping target only.
 
Power
Accuracy
100%
PP
10
More power the faster the user is than the target.
 
Power
55
Accuracy
95%
PP
15
100% chance to lower the foe(s) Speed by 1.
 
Power
Accuracy
PP
10
User survives attacks this turn with at least 1 HP.
 
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
 
Power
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
 
Power
Accuracy
100%
PP
20
Max 102 power at minimum Happiness.
 
Power
50
Accuracy
100%
PP
10
Power doubles if the target has a status ailment.
 
Power
Accuracy
100%
PP
15
Varies in power and type based on the user's IVs.
 
Power
140
Accuracy
90%
PP
5
Lowers the user's Sp. Atk by 2.
 
Power
Accuracy
PP
30
For 5 turns, special damage to allies is halved.
 
Power
20
Accuracy
100%
PP
10
100% chance to lower the target's accuracy by 1.
 
Power
Accuracy
100%
PP
15
Power and type depends on the user's Berry.
 
Power
60
Accuracy
100%
PP
5
10% chance to raise all stats by 1 (not acc/eva).
 
Power
Accuracy
PP
20
Shares HP of user and target equally.
 
Power
Accuracy
PP
10
Prevents moves from affecting the user this turn.
 
Power
Accuracy
PP
10
Copies the target's current stat stages.
 
Power
Accuracy
PP
5
For 5 turns, heavy rain powers Water moves.
 
Power
Accuracy
PP
20
For 5 turns, physical damage to allies is halved.
 
Power
Accuracy
PP
10
User sleeps 2 turns and restores HP and status.
 
Power
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
 
Power
60
Accuracy
100%
PP
15
Power doubles if others used Round this turn.
 
Power
70
Accuracy
100%
PP
20
Effect varies with terrain. (30% chance acc -1)
 
Power
80
Accuracy
100%
PP
15
20% chance to lower the target's Sp. Def by 1.
 
Power
60
Accuracy
PP
20
This move does not check accuracy.
 
Power
75
Accuracy
100%
PP
15
10% chance to confuse the target.
 
Power
Accuracy
PP
10
User must be asleep. Uses another known move.
 
Power
Accuracy
PP
10
User steals certain support moves to use itself.
 
Power
40
Accuracy
100%
PP
15
User must be asleep. 30% chance to flinch target.
 
Power
Accuracy
100%
PP
10
Lowers the PP of the target's last move by 4.
 
Power
Accuracy
PP
10
User takes 1/4 its max HP to put in a substitute.
 
Power
80
Accuracy
100%
PP
5
Usually goes first. Fails if target is not attacking.
 
Power
Accuracy
PP
5
For 5 turns, intense sunlight powers Fire moves.
 
Power
Accuracy
90%
PP
15
Raises the target's Attack by 2 and confuses it.
 
Power
60
Accuracy
PP
20
This move does not check accuracy. Hits foes.
 
Power
Accuracy
PP
15
For 3 turns, target floats but moves can't miss it.
 
Power
40
Accuracy
100%
PP
10
If the user has no item, it steals the target's.
 
Power
120
Accuracy
70%
PP
10
30% chance to paralyze. Can't miss in rain.
 
Power
95
Accuracy
100%
PP
15
10% chance to paralyze the target.
 
Power
40
Accuracy
100%
PP
30
10% chance to paralyze the target.
 
Power
Accuracy
100%
PP
20
Paralyzes the target.
 
Power
Accuracy
90%
PP
10
Badly poisons the target.
 
Power
Accuracy
100%
PP
10
User switches its held item with the target's.
 
Power
90
Accuracy
100%
PP
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
 
Power
70
Accuracy
100%
PP
20
User switches out after damaging the target.
 
Power
Accuracy
75%
PP
15
Burns the target.
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