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PU: Perfectly Useless, Piddlingly Used, Particularly Underwhelming, Painfully Uninspiring, Penguin Umbrella—the name doesn't matter (since it is a pun anyway). PU has been regarded as the not-quite-official tier that houses NU's rejects. That was until a couple of weeks ago, when it was announced that PU would become an official tier. That means PU is more than just some bad smell lurking in the depths of ORAS; it's now an official metagame in its own right. I interviewed PU co-leaders galbia and Magnemite in regards to PU's history and their involvement in it, as well as some of PU's best players, discovering what made PU the one for them, as well as their own tips for succeeding in PU!
skylight
Tell as about PU's history. How did it get to where it is today?
galbia
I joined the PU community more than a year ago together with Fagtron (Robert Alfons), since we were hanging in a private IRC chan (#@_@) talking about random things and I had seen someone post the thread in Other Metagames. So we decided to build some teams based on the current tier list (which was very very different from now, with a lot of solid NU Pokémon including Musharna, Lilligant, Samurott and Pangoro), and we had a few battles and made a few posts in the thread. By doing that we started getting in contact with other PU players such as scorpdestroyer and a few others that hang in the #pu IRC chan, and the community kinda started to build itself.
When they announced they were looking for a starting council, Robert Alfons and I both started posting more and kept playing it. After the council was picked (the leaders Dell and WhiteDMist, scorpdestroyer, Magnemite, trc, Robert Alfons, Peef Rimgar, and me) the IRC channel gained a bit more traction and new people showed up (I remember Anty joining at about this time as well as Darnell) and we started battling more (I remember putting together the first VR list on a PiratePad with trc and other users quite late at night) between ourselves. I also hosted a minitour.
At about this time last year PU got its room on PS! to cement its activity even more thanks to Dell, and a few more contributors (Megazard and Dundies among others) started being around as well thanks to Pokémon Showdown being indeed more user friendly and reachable. This was also the death of the IRC channel, sadly, and it has been in a quite depressing state since.
In a short while we also got a section in C&C for analyses (first in the Other Metagames Analyses subforum and then in our own PU Analyses subforum) and a subforum under Other Metagames, and this was the point at which it definitely started getting serious. After a few more months of hard work, the forum was finally moved to the main page, which honestly was quite a feat for us. PU began to get more and more activity and Dell left his place as a leader, which I took after modding the section for a few months. After a short while Magnemite got his leader position as well, with WhiteDMist stepping down due to personal reasons.
At this point PU started getting more recognition around the forum, and after a while we got a place in RMT as a tag and a place in the Circuit Tournaments subforum as well. All of this simply culminated with PU becoming official in the beginning of November, which still makes me proud to this day.
skylight
Other than PU becoming official, what were your biggest achievements in regards to PU?
galbia
I guess managing to get some live tours going with a decent number of users and finishing up the Pokedex in C&C were quite big feats I surely didn't expect to reach in such a short amount of time. Being mistaken as an official tier leader a few times before it became official also felt quite nice, I have to say.
skylight
What got you involved in PU originally?
galbia
IRC discussion and the prospect of a fun metagame with lots of viable Pokémon. The fact that the tier had to completely shape itself for XY and ORAS was also quite intriguing.
skylight
How did you react to the news about it becoming official?
galbia
We were working for it already, so it wasn't really a surprise, I have to say, but the positive reaction the thread Magnemite posted got was quite impressive indeed. We still have important goals to reach such as representation in official tournaments, but I believe we can definitely reach that if we managed to make this tier solid and official in such a short time frame.
skylight
Tell as about PU's history. How did it get to where it is today?
Magnemite
PU started out very small, as a thread in the OM subforum with no ladder and a playerbase of like 15 serious players at max. The community was limited to just that thread and #pu, where the council was chosen by the original tier leaders (Dell and WhiteDMist) and discussion about things like the preliminary viability rankings took place. At this time, if you told me that I would be leading PU as an official tier in just 14 months, I would have been pretty astounded. A month after PU started, our first tier shift happened (which was the biggest tier shift we've ever had), and then PU went out of "alpha" and got a ladder. Some time after this, we got outside recognition in the form of a room on PS! and had our first suspect test (which resulted in the ban of Musharna in a very close vote). Not too much happened in terms of new things over the next few months, but our playerbase grew quite a bit as some of our more prominent players now got their starts in PU at around this time. In January, we finally started to undergo our slow breakaway from Other Metagames by getting our very own subforum, though the subforum itself was still in the Other Metagames forum. This obviously gave us a ton of freedom to do our own projects as we pleased and really helped move us forward even more as a tier. From here, not too many things changed outside of our evergrowing playerbase, the movement of our subforum out of the OM subforum, and the change of leadership. A few months after the original co-leaders stepped down, we were able to finally push PU forward to a point where it could be recognized as an official tier.
skylight
Other than PU becoming official, what were your biggest achievements in regards to PU?
Magnemite
Honestly not much of anything. I guess I helped push the tiering of Mega Evolutions separately forward more quickly, but that's about it. Hopefully I will accomplish a lot more in the future though!
skylight
What got you involved in PU originally?
Magnemite
trc was talking to me in our social channel and telling me that there was a fun-looking new tier I should play, and we both liked it, so we had a few of our friends try it too (this included galbia) and some of us stuck with it and were chosen as the preliminary council.
skylight
How did you react to the news about it becoming official?
Magnemite
I mean I was the one who did most of the work behind the scenes to make it happen, but once I got the official confirmation that it was going through, I was very happy and proud of all of our work to get PU this far. It still hasn't fully sunk in honestly that I lead an official tier on Smogon; it's something I would have never thought would happen when I first started posting on the site.
Well, me and a bunch of other people such as galbia, Robert Alfons, scorpdestroyer, CyclicCompound, and Magnemite were all in a social channel on IRC that I think stemmed from the initial XY RU community (me and Magnemite actually started off doing things in OU but then moved to RU when it came out and met people like galbia and Robert Alfons), and I think it was about a few months later after NU had obviously happened that the initial XY PU thread had started, so I went and had a look at it and I thought it would be a fun meta but didn't have enough people, so I kind of tried to get a lot of people to play it. It was sort of like we had a tier we could innovate in and use fun stuff just for fun games, if that makes sense. I told Magnemite and we both started posting and contributing, and we got on the initial council (me first though, hue), and ever since then we've both posted and tried to get more people to play. galbia and Robert Alfons were already building and playing fun games themselves, and then the community sort of grew from there.
When I was a newer user, I enjoyed using Pokémon I liked despite not being the most competitively appealing (for example Wormadam), which led me to getting involved in PU in BW. Over a year later, after I had gotten more experience in Smogon and became a better player, I saw the XY PU thread and felt like I should try it out after remembering fond memories of BW PU. After that, I hopped onto #pu on IRC, talked to some of the council members, built a team, and started playing. I found the tier very fun to play, not just because 'unloved' Pokémon like Kricketune and Victreebel were viable, but also because the metagame itself was quite balanced and there were so many unexplored things. The community was also amazing; even when there weren't many players, I still had a lot of fun with galbia, Magnemite, and everyone.
I got into PU when I was really really new and was still experimenting. I think I stuck around because larger rooms like OU just didn't have anywhere to go. It was a smaller, nicer community that I could learn not to be *as much of* a shitty poster in. I still think this applies today, as there's been a noticeable lack of drama throughout a fairly unstable time period. As far as the actual tier itself goes, it's just in general really fun; even the stuff we banned didn't make the meta genuinely dislikable other than Musharna. I could enjoy things like Garbodor that would be on at least 70% of all good teams. It's always felt like a fun tier; the worst we had was not getting drops to shake things up to be honest. It's easy to stay and enjoy the meta and build four teams in a row when you're supposed to be studying.
There have been multiple factors leading me to select PU as my main tier in ORAS. I normally prefer to play lower tiers; I mostly played UU and NU during older gens, so I find Pokémon from these tiers with lower BST or flaws that prevent them from rising to higher tiers to be more interesting to play with overall. OU felt a bit monotonous when I first jumped into XY, so I moved to the bottom right away and focused on NU instead. While the NU metagame itself was interesting, NU didn't quite have the ideal community that I was searching for; its player base was large enough that I wasn't really noticed, even despite playing for months and still being the caliber of player that I am currently. After becoming disinterested in NU, but still wanting to use Pokémon with low usage overall, I was led to find PU. For me, it was by far the most accessible tier, as it wasn't excessively cliquish like some of the other tiers were at the time. Given its smaller player base, the PU staff was able to give me more individualized attention, which allowed me to quickly integrate myself into this smaller, yet more tightly knit community.
Before starting to play PU, I was on hiatus, so I was looking for some fresh and fun tier to play that could also introduce me better to the forums. PU just embodies all of that. Despite not being an official tier at the time, PU was and currently is very active on both the forums and PS!, the staff members were nice and helpful when I started, and I enjoyed myself quite a lot playing the tier. PU is a tier in which form and metagame trends always change because of tier shifts and the number of viable Pokémon out there you can use, so it felt to me like playing a new game compared to something such as OU, which I already invested a lot of time into. So I started to put effort into the tier and slowly understood better its other sides and characteristics, which gave me even more motivation to keep playing.
Provided by some of PU's best players, Raiza, 2xTheTap, Megazard, Anty, and trc.
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