Poison Monotype Analysis

By Decem and maroon. Released: 2019/03/11.
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art by spooktune

Art by DatHeatmor.

Introduction

Although Poison as a type fell off as many of the more influential Mega Evolutions, notably Mega Diancie and Mega Gallade, were released, as the metagame balanced out Poison has reestablished itself as a sturdy defensive type capable of taking on dominant types such as Flying, Fairy, and Water while matching up decently with the rest of the metagame. With huge upgrades it has received as a type since ORAS, Poison differentiates itself from the shadow it was back then. Let's take a look at Poison-type teams and how they function in the SM Monotype metagame.

Defensive Pokémon

Mega Venusaur

Mega Venusaur

Mega Venusaur's wonderful bulk and good defensive typing are what make it a staple on each and every Poison team. It contributes to the defensive core, along with Toxapex and Alolan Muk, with its huge defenses and good defensive typing, along with reliable recovery in Synthesis. Mega Venusaur's Grass typing grants it valuable resistances to Electric and Water while giving it a Ground neutrality, therefore allowing it to reliably switch into threats such as Tapu Koko, Choice Scarf Excadrill, and Mega Swampert for the rest of the Poison team. It is also Poison's only defensive check to Azumarill, as it Speed creeps and knocks it out with a strong Sludge Bomb even after it uses Belly Drum.

Offensive Pokémon

Nihilego

Nihilego

Nihilego comes into play on Poison as its main Choice Scarf user that is capable revenge killing Pokémon such as Garchomp and threatening types such as Fire and Flying with its coverage. Furthermore, access to Stealth Rock make it one of the primary Stealth Rock setters on the type. It is also able to compress the roles of Choice Scarf user and Stealth Rock setter, freeing up moveslots on other Pokémon, which is especially good for Poison-type teams, since they usually are limited to two flexible teamslots outside of the usual defensive core.

Threats

Mega Diancie

Mega Diancie

Mega Diancie is able to pressure Poison-type teams using its coverage in Diamond Storm and Psychic. Psychic hits everything on Poison teams for super effective damage bar Alolan Muk, which Diamond Storm 2HKOes. Klefki's screens and Spikes support paired with Mega Diancie's Psychic + Diamond Storm coverage can be extremely obnoxious for Poison teams to beat, as Mega Venusaur fails to knock it out in one hit and cannot take two Psychics.

Good Matchups

Water

Water struggles to take on Poison due to the type's natural weakness to Mega Venusaur and susceptibility to being stalled out by it combined with Toxapex. Mega Venusaur is the main reason Water struggles to beat Poison, due to the fact that it can easily recover off most common coverage Water Pokémon have and slowly pick them off one by one with Giga Drain. Also, thanks to its ability to heal very reliably with Leech Seed and Synthesis, it becomes very annoying for Water teams very quickly. Water teams can't really break a core of Mega Venusaur + Toxapex very well. Strong wallbreakers that Poison has access to, such as Nidoking, can also prove to be troublesome for Water to deal with, as it can claim a KO practically each time it comes into a defensive wall like Toxapex thanks to its STAB Earth Power and coverage moves such as Thunderbolt. However, Poison teams do need to be careful of Dragon Dance Gyarados, as it can easily threaten Poison's defensive core due to a combination of Supersonic Skystrike and Earthquake and can break right past the offensive Pokémon.

Bad Matchups

Ground

Just as you might expect in Monotype, there are many unavoidable bad matchups thanks to the way the tier is set up. Poison versus Ground is a perfect example of just this, as Ground teams are easily able to muscle past Poison teams' defensive core with their strong STAB attacks. Since their usual checks to Ground STAB moves in Mega Venusaur and Crobat can be easily overpowered by a plethora of Pokémon on Ground teams such as Excadrill, Landorus, and Garchomp, Poison is left with few ways to defensively check Ground teams. It cannot do much better offensively, as Excadrill in sand absolutely devastates everything on Poison. This is thanks to Sand Rush and Swords Dance, which allow Excadrill to become a nearly uncheckable setup sweeper within the sand. While Mega Venusaur can be a nuisance to Ground-type Pokémon, it is easily worn down in the sand, as its recovery is severely nerfed while the sand is up, allowing it to be taken down much more easily. The best chance Poison has to neuter this offensive core that causes it so much trouble is hoping to take down Hippowdon, which is the team's sand setter and, by extension, what makes Excadrill a ferocious sweeper.

Sample Team

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Leech Seed
- Synthesis
- Sludge Bomb / Hidden Power Fire

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic Spikes
- Recover
- Baneful Bunker / Haze

Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 248 HP / 12 Def / 248 SpD
Sassy Nature
- Knock Off
- Pursuit
- Poison Jab
- Fire Blast

Crobat @ Flyinium Z
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- U-turn / Taunt
- Defog
- Roost

Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Sludge Wave / Stealth Rock
- Hidden Power Ice
- Thunderbolt

Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock / Thunderbolt
- Earth Power
- Ice Beam
- Fire Blast

Closing Words

Poison as a balanced type has shown a good amount of success in today's Monotype metagame both in casual and tournament play. Although it may revolve around the same few offensive and defensive Pokémon, it is a decent choice in Monotype nonetheless. If you ever feel like trying out different types in Monotype, be sure to give Poison a shot!

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