A Guide to Entry Hazards in OU

By Jordy and mellowyellowhd. Released: 2018/11/18.
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Art

Art by HellaHellaStyle.

Introduction

Entry hazards are a dominant force in the metagame for their ability to dictate matches. There are a lot of different entry hazards, such as Stealth Rock, Spikes, Toxic Spikes, and Sticky Web. In this article, we will take a look at varying entry hazard setters in OU.

Entry Hazards and Setters

Stealth Rock


Stealth Rock is easily the best hazard in the metagame, which is evidenced by the fact that it is considered mandatory by a portion of the playerbase. This is because Stealth Rock does fixed damage to every Pokémon that switches in; how much damage they take depends on their typing. Stealth Rock aids many wallbreakers to break through the opposing team.

Heatran

Heatran
  • Heatran @ Steelium Z
  • Ability: Flash Fire
  • EVs: 252 SpA / 4 SpD / 252 Spe
  • Modest Nature
  • - Lava Plume / Magma Storm
  • - Earth Power
  • - Flash Cannon
  • - Stealth Rock
  • Heatran @ Leftovers
  • Ability: Flash Fire
  • EVs: 248 HP / 132 SpD / 128 Spe
  • Calm Nature
  • - Lava Plume
  • - Earth Power / Protect
  • - Stealth Rock
  • - Taunt / Toxic
  • Heatran @ Firium Z
  • Ability: Flash Fire
  • EVs: 252 SpA / 4 SpD / 252 Spe
  • Modest Nature
  • - Magma Storm
  • - Earth Power
  • - Taunt
  • - Stealth Rock

Heatran is arguably the best Stealth Rock setter in OU thanks to its ability to pressure common hazard removers such as Tornadus-T, Tapu Koko, Zapdos, and, notably, Mega Sableye, which means it can usually manage to set Stealth Rock up and keep it up against stall, excluding Moltres variants. Heatran forces many switches against passive Pokémon in fear of getting trapped by Magma Storm, which gives it ample opportunities to set Stealth Rock. Its typing also grants it a good number of opportunities to switch into battle, most notably having a resistance to Fairy-, Steel-, and Flying-type moves from Pokémon like Clefable, Celesteela, Ferrothorn, and Tornadus-T. However, Heatran lacks recovery outside of Leftovers, which leads to it being worn down quite fast. Heatran pairs very well with Tapu Bulu, which can switch into Ground- and Water-types like Landorus-T, Zygarde, and Ash-Greninja, which can try to take advantage of Heatran. Its Grassy Terrain also provides Heatran with additional recovery and weakens Earthquake.


Landorus-T

LandoT
  • Landorus-Therian @ Flyinium Z / Rockium Z
  • Ability: Intimidate
  • EVs: 252 Atk / 4 Def / 252 Spe
  • Jolly Nature
  • - Stealth Rock
  • - Earthquake
  • - Fly / Stone Edge
  • - Swords Dance
  • Landorus-Therian @ Leftovers / Figy Berry
  • Ability: Intimidate
  • EVs: 252 HP / 72 Def / 184 Spe
  • Jolly Nature
  • - Stealth Rock
  • - Earthquake
  • - Toxic / Hidden Power Ice
  • - U-turn
  • Landorus-Therian @ Focus Sash
  • Ability: Intimidate
  • EVs: 252 Atk / 4 SpD / 252 Spe
  • Jolly Nature
  • - Stealth Rock
  • - Earthquake
  • - Explosion
  • - Swords Dance

Landorus-T is one of the best Pokémon and Stealth Rock setters in the tier thanks to its versatility, efficiency, and ability to pressure every viable Defogger in the meta with the right set. Due to its offensive prowess, it forces many switches, which gives it a ton of opportunities to set up Stealth Rock. Landorus-T is often found on hyper offensive teams as a suicide lead because it usually manages to keep Stealth Rock up thanks to its ability to pressure all Defoggers and also keeps momentum up. Landorus-T is also an excellent defensive pivot capable of checking many physical attackers in the tier, such as Zygarde and Mega Lopunny, and forcing these Pokémon out to get a good number of opportunities to set Stealth Rock. Pokémon such as Ash-Greninja and Zygarde appreciate Landorus-T's ability to lure and remove defensive Grass-types. Other suicide leads such as Tapu Koko and Greninja appreciate Landorus-T's ability to set Stealth Rock reliably and keep momentum up. Mega Mawile pairs incredibly well with Landorus-T as well, because it appreciates Stealth Rock support and free switches via U-turn. Landorus-T offers a good Ground-type check for Magearna, and in return Magearna provides a check to Tapu Lele and Clefable.


Mega Tyranitar

MegaTtar
  • Tyranitar @ Tyranitarite
  • Ability: Sand Stream
  • EVs: 168 HP / 252 Atk / 88 Spe
  • Adamant Nature
  • - Stealth Rock
  • - Pursuit
  • - Stone Edge / Crunch
  • - Earthquake / Fire Punch

Mega Tyranitar manages to win a lot of hazard wars thanks to its ability to pressures other common Stealth Rock setters. Thanks to Mega Tyranitar's offensive and defensive presence, it beats most of the common Defoggers in the tier, such as Tornadus-T and Zapdos, as well, and its offensive prowess lets it force many switches, which gives it many opportunities to set Stealth Rock up. Its great bulk and typing allow it to check Psychic-types such as Mega Latios, Mega Latias, and Choice-locked Tapu Lele as well as Ghost-types such as Blacephalon and Gengar. Mega Tyranitar usually manages to set Stealth Rock up against stall teams thanks to its ability to pressure Mega Sableye and other common Defoggers on the archetype, such as Zapdos and Moltres. Tapu Bulu checks Water- and Fighting-types such as Ash-Greninja, Mega Medicham, and Mega Lopunny, which Mega Tyranitar struggles against. It also provides Mega Tyranitar with recovery and weakens Earthquake. Excadrill appreciates Mega Tyranitar's sand, which allows it to sweep with Sand Rush, and provides Rapid Spin support.


Clefable

Clefable
  • Clefable @ Leftovers
  • Ability: Magic Guard
  • EVs: 252 HP / 252 Def / 4 SpD
  • Bold Nature
  • - Moonblast
  • - Soft-Boiled
  • - Stealth Rock
  • - Thunder Wave / Ice Beam / Calm Mind / Knock Off / Wish

Clefable is a decent Stealth Rock setter because it's able to force many switches against passive Pokémon, which gives it ample opportunities to set up Stealth Rock, and it can pressure common Defoggers such as Tornadus-T, Zapdos, and Mega Sableye. Clefable's typing and all-around okay stats allow it to check and force out staples such as Zygarde and Mega Lopunny, increasing the number of opportunities it gets to set Stealth Rock even further. A wide movepool gives Clefable many different options to use, such as Thunder Wave, Ice Beam, Calm Mind, and Knock Off, which can each allow Clefable to pressure out even more Pokémon. Clefable pairs well with Pokémon that pressure Steel-types, such as Heatran and Magnezone. They appreciate Clefable's ability to check common Ground-types such as Zygarde and Gliscor.

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Get out there!

Entry hazards are very influential in the metagame and even manage to warp whole archetypes around them. Definitely keep hazards and hazard setters in mind when building a team and which are most efficient for your team. The next part of this article will talk about hazard removers.

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