weatherless...................94.48807% offense.......................42.15418% balance.......................39.14886% hyperoffense.................. 9.86228% voltturn...................... 7.71741% semistall..................... 5.49547% stall......................... 3.33921% sun........................... 2.55390% trickroom..................... 2.30907% monotype...................... 2.02517% hail.......................... 1.78877% sunoffense.................... 0.97502% monoghost..................... 0.87544% choice........................ 0.72861% rain.......................... 0.72149% sand.......................... 0.51397% monodark...................... 0.23937% monobug....................... 0.21869% dragmag....................... 0.16543% monowater..................... 0.15708% rainoffense................... 0.14053% monoice....................... 0.10401% hailoffense................... 0.07974% monorock...................... 0.07446% sandstall..................... 0.07168% mononormal.................... 0.06847% monopsychic................... 0.06836% multiweather.................. 0.06620% monoground.................... 0.06575% monoelectric.................. 0.06158% monoflying.................... 0.03430% monograss..................... 0.02371% monofighting.................. 0.02294% monofire...................... 0.02032% monosteel..................... 0.01960% monofairy..................... 0.01822% monopoison.................... 0.01727% gravity....................... 0.01294% monodragon.................... 0.00987% tailwind...................... 0.00842% hailstall..................... 0.00211% Stalliness (mean: -0.000) -2.0|# |## -1.5|#### |######## -1.0|################# |############## -0.5|#################### |########################### 0.0|############################## |######################## +0.5|###################### |################# +1.0|########### |#### +1.5|### |## +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%