weatherless...................94.04390% offense.......................42.37542% balance.......................38.72264% hyperoffense..................10.34901% voltturn...................... 7.09819% semistall..................... 5.51586% stall......................... 3.03707% sun........................... 2.52026% trickroom..................... 2.16615% hail.......................... 1.93326% monotype...................... 1.91412% sunoffense.................... 0.92835% rain.......................... 0.87730% choice........................ 0.78479% sand.......................... 0.66994% monoghost..................... 0.63166% monobug....................... 0.25203% monodark...................... 0.22969% dragmag....................... 0.17546% monowater..................... 0.14356% rainoffense................... 0.14356% monoice....................... 0.14356% monorock...................... 0.09890% hailoffense................... 0.09571% monoelectric.................. 0.08614% mononormal.................... 0.08614% sandstall..................... 0.08295% monoground.................... 0.07018% monopsychic................... 0.06699% multiweather.................. 0.04466% monoflying.................... 0.04466% monograss..................... 0.03190% monofighting.................. 0.03190% monosteel..................... 0.02552% monofairy..................... 0.02552% monopoison.................... 0.02233% monofire...................... 0.02233% gravity....................... 0.01914% monodragon.................... 0.01276% tailwind...................... 0.01276% hailstall..................... 0.00319% Stalliness (mean: -0.019) -2.0|# |## -1.5|##### |######### -1.0|################# |############### -0.5|#################### |########################### 0.0|############################## |######################## +0.5|##################### |################# +1.0|########### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%