weatherless...................59.68971% offense.......................57.11317% balance.......................40.31747% sun...........................24.12963% rain..........................16.28631% trickroom..................... 3.88693% multiweather.................. 3.33914% sand.......................... 2.16611% hyperoffense.................. 1.97544% tricksun...................... 1.68956% voltturn...................... 1.41156% hail.......................... 1.08958% semistall..................... 0.55789% tailwind...................... 0.46033% sunoffense.................... 0.45225% trickrain..................... 0.34352% monotype...................... 0.29415% rainoffense................... 0.29120% tricksand..................... 0.08243% monoice....................... 0.05541% monowater..................... 0.05507% dragmag....................... 0.04549% sandoffense................... 0.03694% stall......................... 0.03604% monodark...................... 0.03315% trickhail..................... 0.02661% hailoffense................... 0.02087% monopsychic................... 0.02055% mononormal.................... 0.01880% monoelectric.................. 0.01763% monofire...................... 0.01750% monoghost..................... 0.01477% monofairy..................... 0.01336% monodragon.................... 0.01305% monosteel..................... 0.01027% monopoison.................... 0.00782% hailstall..................... 0.00712% batonpass..................... 0.00591% monoflying.................... 0.00401% monograss..................... 0.00367% monofighting.................. 0.00270% monoground.................... 0.00247% monorock...................... 0.00232% sunstall...................... 0.00204% gravity....................... 0.00166% monobug....................... 0.00161% sandstall..................... 0.00118% rainstall..................... 0.00072% allweather.................... 0.00028% trapper....................... 0.00017% Stalliness (mean: -0.084) -1.2|## |## -0.8|##### |########## -0.4|################### |######################### 0.0|############################## |################## +0.4|########### |###### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.76%