weatherless...................89.32059% offense.......................38.51943% balance.......................34.48862% hyperoffense..................18.53483% semistall..................... 5.28480% voltturn...................... 4.97459% sun........................... 3.77407% sand.......................... 3.29953% stall......................... 3.17232% rain.......................... 2.08066% hail.......................... 1.65446% trickroom..................... 1.54170% choice........................ 0.70166% monotype...................... 0.60330% sunoffense.................... 0.40919% hailoffense................... 0.32135% dragmag....................... 0.32008% rainoffense................... 0.18277% sandoffense................... 0.17665% monowater..................... 0.15188% gravity....................... 0.13126% tricksun...................... 0.12704% multiweather.................. 0.08928% monosteel..................... 0.07326% monopsychic................... 0.06402% monobug....................... 0.05952% monopoison.................... 0.04860% monoghost..................... 0.04150% mononormal.................... 0.03271% rainstall..................... 0.03168% monodark...................... 0.02921% monofairy..................... 0.02850% monoground.................... 0.02783% trickhail..................... 0.02754% monoice....................... 0.02445% monodragon.................... 0.02442% sandstall..................... 0.02214% monofighting.................. 0.02202% monoflying.................... 0.01945% sunstall...................... 0.01893% monofire...................... 0.01507% tailwind...................... 0.01489% monograss..................... 0.01361% monorock...................... 0.01131% monoelectric.................. 0.01015% hailstall..................... 0.00299% trickrain..................... 0.00269% trapper....................... 0.00248% allweather.................... 0.00244% tricksand..................... 0.00186% Stalliness (mean: -0.175) |## -2.0|######## |######## -1.5|######### |############## -1.0|################### |###################### -0.5|########################### |############################## 0.0|############################## |############################## +0.5|######################### |################ +1.0|############ |####### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.37%