weatherless...................64.96695% offense.......................35.73211% sand..........................30.24053% balance.......................24.97053% hyperoffense..................22.14145% semistall.....................10.75272% stall......................... 6.40319% rain.......................... 4.29003% sandoffense................... 0.71523% voltturn...................... 0.71209% sun........................... 0.53366% trickroom..................... 0.51039% monotype...................... 0.50260% choice........................ 0.37349% sandstall..................... 0.30288% monoghost..................... 0.18699% monodragon.................... 0.18211% monobug....................... 0.07285% monodark...................... 0.06064% multiweather.................. 0.03116% sunoffense.................... 0.00011% trickrain..................... 0.00006% dragmag....................... 0.00002% monopoison.................... 0.00000% rainoffense................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.066) -2.0|######## | -1.5|#### |####################### -1.0|########## |################### -0.5|######## |########################## 0.0|############ |####### +0.5|############## |###### +1.0|############################## |####### +1.5|## |########### +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%