weatherless...................66.76460% offense.......................37.43317% balance.......................30.93298% sand..........................24.56901% hyperoffense..................22.19930% rain.......................... 8.26921% semistall..................... 7.07141% trickroom..................... 4.97525% voltturn...................... 4.20685% stall......................... 2.36315% monotype...................... 1.27443% sandoffense................... 1.16703% choice........................ 0.63713% monodragon.................... 0.63450% sun........................... 0.56956% monoghost..................... 0.26052% sandstall..................... 0.24950% monobug....................... 0.19909% monodark...................... 0.18032% multiweather.................. 0.17237% sunoffense.................... 0.00364% trickrain..................... 0.00325% dragmag....................... 0.00135% monopoison.................... 0.00000% rainoffense................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.230) -2.0|############### | -1.5|########### |############# -1.0|###################### |########## -0.5|############ |######################## 0.0|################### |########## +0.5|############################## |######## +1.0|################# |###### +1.5|## |#### +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%