weatherless...................69.39906% offense.......................42.22777% balance.......................30.34900% sand..........................21.41148% hyperoffense..................20.09049% rain.......................... 7.78807% semistall..................... 4.87609% trickroom..................... 3.38580% voltturn...................... 3.28337% stall......................... 2.45664% sandoffense................... 2.02821% monotype...................... 1.25442% hail.......................... 1.15019% sun........................... 0.98749% multiweather.................. 0.70610% choice........................ 0.58991% sandstall..................... 0.38180% monodragon.................... 0.26588% hailoffense................... 0.19727% gravity....................... 0.19548% rainoffense................... 0.19363% monodark...................... 0.16211% sunoffense.................... 0.15794% monorock...................... 0.12099% monopoison.................... 0.11677% monowater..................... 0.10550% mononormal.................... 0.10549% monobug....................... 0.10260% monoice....................... 0.08299% monoghost..................... 0.08126% rainstall..................... 0.07600% monoelectric.................. 0.04584% monofire...................... 0.04499% monofighting.................. 0.04247% monoflying.................... 0.02251% monograss..................... 0.02250% tailwind...................... 0.02250% monoground.................... 0.02250% trickrain..................... 0.01318% dragmag....................... 0.00880% Stalliness (mean: -0.237) -2.0|######## |### -1.5|########## |############### -1.0|####################### |#################### -0.5|############################## |########################### 0.0|######################## |################# +0.5|######################### |############ +1.0|########## |#### +1.5|### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.42%