offense.......................82.04975% weatherless...................68.88642% sand..........................29.58453% balance.......................15.31075% trickroom.....................11.36905% tricksand..................... 9.60907% hyperoffense.................. 2.52048% hail.......................... 1.70988% voltturn...................... 0.19555% multiweather.................. 0.18393% semistall..................... 0.11902% sandoffense................... 0.03849% monotype...................... 0.03494% monodark...................... 0.02058% trickhail..................... 0.00814% monoghost..................... 0.00651% monopoison.................... 0.00651% rain.......................... 0.00303% monodragon.................... 0.00100% monofairy..................... 0.00025% hailoffense................... 0.00018% sun........................... 0.00007% rainoffense................... 0.00006% tailwind...................... 0.00006% monobug....................... 0.00005% monoflying.................... 0.00003% monowater..................... 0.00001% dragmag....................... 0.00001% stall......................... 0.00001% monopsychic................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.347) -1.6| | -1.2|# |## -0.8|############### |###################### -0.4|############################## |###################### 0.0|############### |######## +0.4|### |## +0.8| more negative = more offensive, more positive = more stall one # = 0.83%