weatherless...................79.71041% offense.......................79.47663% sand..........................19.15262% balance.......................16.72370% trickroom..................... 6.75638% hyperoffense.................. 3.66514% tricksand..................... 3.23285% hail.......................... 1.31035% voltturn...................... 0.22715% multiweather.................. 0.18408% sandoffense................... 0.15566% semistall..................... 0.13440% monotype...................... 0.05164% monoghost..................... 0.02729% trickhail..................... 0.01408% monodark...................... 0.00970% rain.......................... 0.00933% monopoison.................... 0.00771% hailoffense................... 0.00477% monodragon.................... 0.00329% monofairy..................... 0.00281% dragmag....................... 0.00197% sun........................... 0.00137% tailwind...................... 0.00068% rainoffense................... 0.00049% monoflying.................... 0.00035% monowater..................... 0.00026% monobug....................... 0.00023% stall......................... 0.00012% monopsychic................... 0.00001% monoelectric.................. 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.338) -1.6| | -1.2|## |### -0.8|########### |##################### -0.4|############################## |##################### 0.0|############### |####### +0.4|### |## +0.8| more negative = more offensive, more positive = more stall one # = 0.85%