weatherless...................82.66751% offense.......................71.38726% balance.......................23.26841% sand..........................15.89338% trickroom..................... 5.52047% hyperoffense.................. 5.09339% tricksand..................... 1.45074% hail.......................... 1.41086% monotype...................... 0.97713% monoghost..................... 0.55338% voltturn...................... 0.26422% sandoffense................... 0.25592% semistall..................... 0.23930% multiweather.................. 0.21105% rain.......................... 0.13128% tailwind...................... 0.11300% sun........................... 0.10802% monodark...................... 0.04819% trickhail..................... 0.04487% monoelectric.................. 0.04487% monopoison.................... 0.03988% monoflying.................... 0.03656% monowater..................... 0.03490% hailoffense................... 0.03490% monofairy..................... 0.03324% mononormal.................... 0.02825% dragmag....................... 0.02659% monodragon.................... 0.02493% monobug....................... 0.02493% rainoffense................... 0.02327% monoground.................... 0.02327% sunoffense.................... 0.02327% monoice....................... 0.02160% monorock...................... 0.01828% monofire...................... 0.01662% batonpass..................... 0.01163% monosteel..................... 0.01163% stall......................... 0.01163% monograss..................... 0.00831% monopsychic................... 0.00831% tricksun...................... 0.00831% trapper....................... 0.00166% Stalliness (mean: -0.299) -1.6|# |# -1.2|### |####### -0.8|############# |###################### -0.4|############################## |########################## 0.0|##################### |############# +0.4|####### |#### +0.8|# more negative = more offensive, more positive = more stall one # = 0.67%