weatherless...................89.02977% offense.......................40.78956% balance.......................33.91499% hyperoffense..................17.36246% voltturn...................... 6.84393% semistall..................... 5.06258% rain.......................... 4.44997% sun........................... 4.27139% stall......................... 2.87041% trickroom..................... 2.39411% hail.......................... 1.70666% monotype...................... 0.95316% choice........................ 0.80206% sunoffense.................... 0.73944% sand.......................... 0.62930% rainoffense................... 0.27871% tricksun...................... 0.21530% monowater..................... 0.18746% hailoffense................... 0.13543% monoice....................... 0.13129% monobug....................... 0.10009% monoghost..................... 0.09571% monosteel..................... 0.08473% multiweather.................. 0.07177% sandstall..................... 0.06268% monofire...................... 0.06249% monodark...................... 0.05391% tailwind...................... 0.04443% monopsychic................... 0.03907% monograss..................... 0.03397% monofairy..................... 0.03251% monoelectric.................. 0.03106% mononormal.................... 0.02915% monopoison.................... 0.02755% sandoffense................... 0.02266% monofighting.................. 0.02264% gravity....................... 0.02227% tricksand..................... 0.01740% monoground.................... 0.01569% monodragon.................... 0.01164% monoflying.................... 0.01111% rainstall..................... 0.00966% hailstall..................... 0.00878% dragmag....................... 0.00722% monorock...................... 0.00653% sunstall...................... 0.00560% trickrain..................... 0.00352% allweather.................... 0.00138% Stalliness (mean: -0.172) -2.0|####### |######## -1.5|######## |########### -1.0|################# |#################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|###################### |############### +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%