weatherless...................89.00300% offense.......................41.85256% balance.......................33.66369% hyperoffense..................17.22447% voltturn...................... 6.41394% semistall..................... 4.85241% rain.......................... 4.54922% sun........................... 4.16592% stall......................... 2.40687% trickroom..................... 2.26874% hail.......................... 1.73073% monotype...................... 1.24798% choice........................ 0.76730% sunoffense.................... 0.73415% sand.......................... 0.69754% rainoffense................... 0.29835% monowater..................... 0.24794% tricksun...................... 0.18233% monoice....................... 0.15263% hailoffense................... 0.13329% monoghost..................... 0.13122% monobug....................... 0.12777% multiweather.................. 0.12155% monosteel..................... 0.11810% monofire...................... 0.08978% monodark...................... 0.07044% sandstall..................... 0.06009% monopsychic................... 0.05387% tailwind...................... 0.05318% monograss..................... 0.04489% monofairy..................... 0.04489% mononormal.................... 0.04489% monofighting.................. 0.04144% monopoison.................... 0.03315% monoelectric.................. 0.02970% sandoffense................... 0.02624% gravity....................... 0.02486% monoground.................... 0.02210% tricksand..................... 0.01796% monodragon.................... 0.01658% monoflying.................... 0.01519% monorock...................... 0.01450% rainstall..................... 0.01243% dragmag....................... 0.00829% hailstall..................... 0.00829% sunstall...................... 0.00553% trickrain..................... 0.00553% allweather.................... 0.00414% Stalliness (mean: -0.189) -2.0|###### |####### -1.5|######## |########### -1.0|################## |##################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|##################### |############## +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%