weatherless...................79.55985% balance.......................42.38435% offense.......................33.89514% sand..........................16.75493% semistall..................... 9.90769% voltturn...................... 9.03249% hyperoffense.................. 9.00324% stall......................... 4.80957% rain.......................... 1.82933% sun........................... 1.31387% trickroom..................... 0.94892% rainoffense................... 0.84399% choice........................ 0.68576% hail.......................... 0.54830% sandstall..................... 0.47912% monotype...................... 0.34129% sunoffense.................... 0.24777% sandoffense................... 0.22694% tricksand..................... 0.14817% gravity....................... 0.10855% monobug....................... 0.09893% monoghost..................... 0.07992% dragmag....................... 0.04796% monofighting.................. 0.04221% monoice....................... 0.03224% monorock...................... 0.02589% monodark...................... 0.01530% mononormal.................... 0.01420% monoelectric.................. 0.01143% monograss..................... 0.00755% hailoffense................... 0.00637% multiweather.................. 0.00628% monodragon.................... 0.00569% monowater..................... 0.00343% hailstall..................... 0.00334% rainstall..................... 0.00207% monosteel..................... 0.00195% monofire...................... 0.00185% monoflying.................... 0.00171% monopoison.................... 0.00146% tailwind...................... 0.00005% monofairy..................... 0.00003% monoground.................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.180) -2.0|# |## -1.5|#### |######### -1.0|############# |############ -0.5|###################### |######################## 0.0|############################## |########################### +0.5|########################### |####################### +1.0|################ |########### +1.5|####### |## +2.0|# |## +2.5|# |## +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%