weatherless...................83.46712% balance.......................39.89900% offense.......................39.84764% sand..........................11.68567% hyperoffense.................. 8.63684% semistall..................... 7.78723% voltturn...................... 7.22838% stall......................... 3.82929% rain.......................... 1.93279% sun........................... 1.84576% trickroom..................... 1.28081% monotype...................... 1.11891% hail.......................... 1.11634% choice........................ 0.43638% rainoffense................... 0.42146% sandstall..................... 0.37376% sunoffense.................... 0.35212% monoelectric.................. 0.28276% sandoffense................... 0.23678% monoghost..................... 0.16902% monobug....................... 0.14346% gravity....................... 0.11475% tricksand..................... 0.11066% monoice....................... 0.10686% monorock...................... 0.09253% mononormal.................... 0.06988% monofighting.................. 0.05321% multiweather.................. 0.04768% monograss..................... 0.04408% monowater..................... 0.04346% monodark...................... 0.04218% monodragon.................... 0.04118% monoflying.................... 0.02852% tailwind...................... 0.02674% dragmag....................... 0.02305% monosteel..................... 0.01946% monopsychic................... 0.01866% monofairy..................... 0.01775% monofire...................... 0.01554% hailoffense................... 0.01029% monopoison.................... 0.01001% monoground.................... 0.00435% hailstall..................... 0.00290% trapper....................... 0.00162% rainstall..................... 0.00149% trickrain..................... 0.00054% sunstall...................... 0.00026% Stalliness (mean: 0.074) -2.0|# |## -1.5|#### |######## -1.0|############# |################## -0.5|######################### |############################ 0.0|############################## |############################ +0.5|######################## |################### +1.0|############# |######### +1.5|##### |### +2.0|# |# +2.5| |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.43%