weatherless...................72.53082% balance.......................31.97299% offense.......................30.92592% hyperoffense..................22.79377% voltturn......................12.83146% sand..........................11.76300% semistall..................... 9.16555% rain.......................... 8.21577% stall......................... 5.14178% hail.......................... 5.07685% sun........................... 4.18471% choice........................ 3.25433% trickroom..................... 1.74163% multiweather.................. 1.72737% sunoffense.................... 1.42529% hailoffense................... 0.71863% sandoffense................... 0.70107% dragmag....................... 0.36042% rainoffense................... 0.32756% sandstall..................... 0.30015% monotype...................... 0.24535% gravity....................... 0.22193% monoice....................... 0.06862% tailwind...................... 0.04434% mononormal.................... 0.04284% tricksun...................... 0.04161% monofire...................... 0.02752% monodark...................... 0.02508% monobug....................... 0.02360% monoghost..................... 0.01776% monoflying.................... 0.01227% tricksand..................... 0.01073% monowater..................... 0.01068% trickrain..................... 0.01033% monofighting.................. 0.00558% monosteel..................... 0.00451% monodragon.................... 0.00384% monoelectric.................. 0.00299% monofairy..................... 0.00242% monopoison.................... 0.00102% monopsychic................... 0.00100% monoground.................... 0.00041% hailstall..................... 0.00003% trickhail..................... 0.00001% monorock...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% swagplay...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.113) |# -2.0|###### |################### -1.5|################## |############# -1.0|############## |################## -0.5|############################## |################# 0.0|########################## |########################## +0.5|################### |######################## +1.0|################ |########### +1.5|###### |# +2.0|###### |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%