weatherless...................75.32356% offense.......................37.83942% balance.......................34.69103% hyperoffense..................17.88479% sand..........................11.01859% voltturn...................... 9.64186% rain.......................... 6.54263% semistall..................... 5.89234% hail.......................... 4.26818% sun........................... 3.85103% stall......................... 3.69242% choice........................ 2.70429% monotype...................... 1.32756% trickroom..................... 1.09282% multiweather.................. 0.97545% sandoffense................... 0.89614% sunoffense.................... 0.72802% rainoffense................... 0.63920% hailoffense................... 0.53134% sandstall..................... 0.52341% dragmag....................... 0.40128% monodragon.................... 0.18875% gravity....................... 0.16020% monoice....................... 0.14275% monowater..................... 0.12054% monobug....................... 0.11896% monoghost..................... 0.09675% monosteel..................... 0.09358% monodark...................... 0.08882% hailstall..................... 0.08724% tricksun...................... 0.08724% monopsychic................... 0.08565% monofighting.................. 0.07772% mononormal.................... 0.07455% monopoison.................... 0.06979% monoflying.................... 0.06820% monoelectric.................. 0.05551% tailwind...................... 0.04600% monofairy..................... 0.03965% sunstall...................... 0.03648% monofire...................... 0.03648% tricksand..................... 0.03331% monoground.................... 0.03172% monograss..................... 0.03014% monorock...................... 0.02696% swagplay...................... 0.02062% trickrain..................... 0.02062% rainstall..................... 0.01427% trickhail..................... 0.00634% Stalliness (mean: -0.115) |# -2.0|## |######## -1.5|########## |############## -1.0|############### |#################### -0.5|########################## |###################### 0.0|############################## |####################### +0.5|##################### |################## +1.0|############ |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%