weatherless...................85.37048% balance.......................41.49135% offense.......................27.06464% hyperoffense..................21.06761% voltturn......................15.91816% hail.......................... 8.01197% sand.......................... 6.21113% semistall..................... 6.06519% stall......................... 4.31121% sandstall..................... 1.64265% trickroom..................... 1.40456% monotype...................... 0.45211% choice........................ 0.41914% hailoffense................... 0.32448% sun........................... 0.24989% monobug....................... 0.19604% sandoffense................... 0.17100% rain.......................... 0.15654% monosteel..................... 0.08547% trickhail..................... 0.07587% tailwind...................... 0.07132% sunoffense.................... 0.06939% monoghost..................... 0.06601% rainoffense................... 0.06153% hailstall..................... 0.04763% monoflying.................... 0.03200% monoelectric.................. 0.02456% mononormal.................... 0.01643% gravity....................... 0.01207% monoice....................... 0.01165% monowater..................... 0.00642% monodark...................... 0.00558% monorock...................... 0.00404% dragmag....................... 0.00332% monograss..................... 0.00289% monopsychic................... 0.00110% monofairy..................... 0.00025% monopoison.................... 0.00003% monofighting.................. 0.00002% monofire...................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.070) |############ -1.5|############### |############# -1.0|############ |########### -0.5|############# |################ 0.0|################## |############################## +0.5|########################## |############ +1.0|############### |####### +1.5|### |###### +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%