weatherless...................89.57050% offense.......................40.27068% balance.......................32.19652% hyperoffense..................18.86035% voltturn......................11.38867% sand.......................... 5.66988% semistall..................... 5.59029% hail.......................... 3.95842% stall......................... 3.08216% monotype...................... 2.39133% trickroom..................... 2.15717% monobug....................... 0.84476% sandstall..................... 0.84377% sun........................... 0.45049% choice........................ 0.43922% rain.......................... 0.40961% mononormal.................... 0.31063% monoice....................... 0.27704% hailoffense................... 0.24763% sandoffense................... 0.20253% monoflying.................... 0.14969% monoelectric.................. 0.13731% monopoison.................... 0.13212% monosteel..................... 0.12638% monodark...................... 0.09669% monoghost..................... 0.07583% trickhail..................... 0.07409% monograss..................... 0.06971% monorock...................... 0.06888% monowater..................... 0.06783% tailwind...................... 0.05904% multiweather.................. 0.05891% monopsychic................... 0.04857% rainoffense................... 0.04783% sunoffense.................... 0.04388% dragmag....................... 0.03136% monofire...................... 0.02605% hailstall..................... 0.02331% monoground.................... 0.01909% monodragon.................... 0.01320% monofighting.................. 0.01033% monofairy..................... 0.00490% gravity....................... 0.00457% Stalliness (mean: -0.174) |########## -1.5|############# |################## -1.0|##################### |######################## -0.5|########################## |############################# 0.0|############################## |############################ +0.5|####################### |############## +1.0|############ |######## +1.5|### |#### +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%