weatherless...................47.50662% sun...........................42.02567% offense.......................41.24052% balance.......................24.88683% hyperoffense..................23.17648% rain..........................11.67806% multiweather.................. 7.81421% sunoffense.................... 7.41914% sand.......................... 6.50833% semistall..................... 5.41476% stall......................... 5.28141% rainoffense................... 1.68690% batonpass..................... 1.46955% sandstall..................... 1.31151% sunstall...................... 1.02196% monotype...................... 0.69725% sandoffense................... 0.50591% trickroom..................... 0.45674% voltturn...................... 0.43500% choice........................ 0.35400% hail.......................... 0.19209% dragmag....................... 0.18388% rainstall..................... 0.14627% monopsychic................... 0.09946% tricksun...................... 0.08650% monoghost..................... 0.07345% monowater..................... 0.06716% monoflying.................... 0.06377% trickrain..................... 0.05998% monoground.................... 0.05484% mononormal.................... 0.05037% monosteel..................... 0.05035% monofairy..................... 0.04873% monodragon.................... 0.04858% monoice....................... 0.04339% monodark...................... 0.03438% tailwind...................... 0.03302% monofire...................... 0.02828% monopoison.................... 0.02687% monobug....................... 0.02529% monofighting.................. 0.02480% hailoffense................... 0.01937% monoelectric.................. 0.01907% trapper....................... 0.01887% monograss..................... 0.01723% tricksand..................... 0.01143% monorock...................... 0.00849% swagplay...................... 0.00402% hailstall..................... 0.00257% gravity....................... 0.00246% allweather.................... 0.00010% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.211) -3.0| | -2.0|## |############# -1.0|############################## |######################## 0.0|######################### |################## +1.0|########## |### +2.0|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%