weatherless...................52.47450% offense.......................44.39875% sun...........................35.05711% hyperoffense..................29.88111% balance.......................19.17336% rain..........................15.74288% multiweather.................. 8.47272% sunoffense.................... 7.54943% sand.......................... 4.66056% semistall..................... 3.82183% stall......................... 2.72495% monotype...................... 2.53316% rainoffense................... 2.51491% batonpass..................... 2.33455% voltturn...................... 0.78890% trickroom..................... 0.73408% hail.......................... 0.64932% sandstall..................... 0.57367% sandoffense................... 0.55359% choice........................ 0.54347% mononormal.................... 0.40991% sunstall...................... 0.33610% monosteel..................... 0.27536% dragmag....................... 0.26074% monopsychic................... 0.21924% monoghost..................... 0.20925% monowater..................... 0.19133% monofairy..................... 0.18660% monodragon.................... 0.17303% monoflying.................... 0.15279% monoground.................... 0.14795% monoice....................... 0.14484% monobug....................... 0.12135% monofighting.................. 0.10910% monodark...................... 0.10172% monograss..................... 0.10017% monopoison.................... 0.08476% hailoffense................... 0.08343% tricksun...................... 0.07103% monofire...................... 0.06908% rainstall..................... 0.06360% trapper....................... 0.06131% monorock...................... 0.05907% monoelectric.................. 0.05733% tailwind...................... 0.04838% trickrain..................... 0.03966% tricksand..................... 0.00943% hailstall..................... 0.00691% swagplay...................... 0.00539% gravity....................... 0.00381% allweather.................... 0.00052% trickhail..................... 0.00044% fear.......................... 0.00001% Stalliness (mean: -0.457) -3.0| | -2.0|#### |################# -1.0|############################## |########################## 0.0|################## |############ +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%