weatherless...................75.14165% offense.......................43.36446% balance.......................32.49937% hyperoffense..................15.60179% sand.......................... 9.79997% voltturn...................... 8.49423% sun........................... 8.33284% rain.......................... 5.85530% semistall..................... 5.48920% monotype...................... 4.69529% stall......................... 3.04517% hail.......................... 2.51823% multiweather.................. 1.57533% trickroom..................... 1.34931% sunoffense.................... 0.95721% sandoffense................... 0.77938% choice........................ 0.66208% dragmag....................... 0.55825% monobug....................... 0.55547% monowater..................... 0.46794% mononormal.................... 0.38588% monoflying.................... 0.36666% rainoffense................... 0.35726% monofire...................... 0.33068% monofighting.................. 0.30407% hailoffense................... 0.28166% sandstall..................... 0.27552% monofairy..................... 0.27388% monoghost..................... 0.26231% monodark...................... 0.25809% monograss..................... 0.23070% monoice....................... 0.22916% monosteel..................... 0.22662% monoelectric.................. 0.19946% monopoison.................... 0.19244% monopsychic................... 0.18516% monodragon.................... 0.15041% monorock...................... 0.12641% monoground.................... 0.10116% tailwind...................... 0.09630% sunstall...................... 0.07361% rainstall..................... 0.04093% trickhail..................... 0.03922% tricksun...................... 0.03509% trickrain..................... 0.03140% tricksand..................... 0.02757% gravity....................... 0.02277% allweather.................... 0.01384% trapper....................... 0.01119% hailstall..................... 0.00911% swagplay...................... 0.00049% fear.......................... 0.00005% Stalliness (mean: -0.142) -2.0|## |######### -1.0|##################### |############################# 0.0|############################## |##################### +1.0|########## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%