weatherless...................88.63345% balance.......................38.61478% offense.......................38.58449% voltturn...................... 9.94713% hyperoffense.................. 9.25845% semistall..................... 8.25047% sand.......................... 6.53993% stall......................... 5.29181% rain.......................... 2.02256% hail.......................... 1.95996% trickroom..................... 1.61250% monotype...................... 1.42819% sun........................... 1.06556% sandstall..................... 0.58826% monoelectric.................. 0.22306% hailoffense................... 0.21577% multiweather.................. 0.21517% monowater..................... 0.20027% sandoffense................... 0.18086% monofighting.................. 0.13622% monoghost..................... 0.12810% monoflying.................... 0.12384% monosteel..................... 0.10403% monofire...................... 0.10148% rainoffense................... 0.09667% gravity....................... 0.09235% monopsychic................... 0.07163% dragmag....................... 0.06987% monodragon.................... 0.06706% monoground.................... 0.06589% monofairy..................... 0.06259% mononormal.................... 0.06041% monobug....................... 0.05658% sunoffense.................... 0.05302% monograss..................... 0.04661% monodark...................... 0.04140% monoice....................... 0.03965% monopoison.................... 0.03786% batonpass..................... 0.02837% monorock...................... 0.02368% tailwind...................... 0.02343% hailstall..................... 0.01724% tricksand..................... 0.01581% trickhail..................... 0.01323% tricksun...................... 0.01200% rainstall..................... 0.00893% choice........................ 0.00763% trapper....................... 0.00317% sunstall...................... 0.00290% Stalliness (mean: 0.105) |## -1.5|#### |########## -1.0|############### |################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|########################## |#################### +1.0|############## |######### +1.5|##### |### +2.0|## |# +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.40%