weatherless...................76.82217% offense.......................51.61931% balance.......................28.84223% hyperoffense..................12.62489% sand..........................10.65437% sun........................... 8.07654% semistall..................... 5.02843% voltturn...................... 4.08554% rain.......................... 3.25294% hail.......................... 2.45347% monotype...................... 2.34051% stall......................... 1.88514% multiweather.................. 1.21974% sunoffense.................... 0.85693% trickroom..................... 0.83227% sandoffense................... 0.47383% hailoffense................... 0.42415% monowater..................... 0.41793% sandstall..................... 0.41499% monodragon.................... 0.38241% monoelectric.................. 0.34885% monobug....................... 0.28415% monosteel..................... 0.27389% choice........................ 0.23995% rainoffense................... 0.21783% monoflying.................... 0.21279% rainstall..................... 0.18972% monofairy..................... 0.10745% monopsychic................... 0.10572% monoground.................... 0.10514% monoice....................... 0.09450% monofire...................... 0.09356% monofighting.................. 0.06000% monopoison.................... 0.05330% dragmag....................... 0.05163% mononormal.................... 0.04507% monoghost..................... 0.04464% monodark...................... 0.03364% monorock...................... 0.03257% monograss..................... 0.01657% tricksand..................... 0.01278% tailwind...................... 0.00336% trickrain..................... 0.00336% Stalliness (mean: -0.187) |## -1.5|#### |############ -1.0|################### |############################## -0.5|########################### |############################## 0.0|######################### |#################### +0.5|################ |############ +1.0|###### |#### +1.5|#### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%