weatherless...................90.18594% offense.......................58.82678% balance.......................20.64761% hyperoffense..................19.72125% sun........................... 6.50781% voltturn...................... 4.84015% hail.......................... 2.78355% sunoffense.................... 2.23394% semistall..................... 0.75900% hailoffense................... 0.44423% sand.......................... 0.36309% monotype...................... 0.18657% rain.......................... 0.18508% choice........................ 0.17606% dragmag....................... 0.15966% trickroom..................... 0.12331% monorock...................... 0.07428% rainoffense................... 0.06262% stall......................... 0.04537% monodragon.................... 0.02582% multiweather.................. 0.02546% sandoffense................... 0.02534% tailwind...................... 0.01720% monoghost..................... 0.01659% monopsychic................... 0.01498% monowater..................... 0.01387% monoice....................... 0.01174% monograss..................... 0.00971% mononormal.................... 0.00452% monosteel..................... 0.00330% monofairy..................... 0.00308% monofire...................... 0.00248% monofighting.................. 0.00246% monoflying.................... 0.00209% sandstall..................... 0.00115% monodark...................... 0.00107% monobug....................... 0.00064% monoground.................... 0.00027% monopoison.................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.494) |# -2.0|## |######## -1.5|###### |########## -1.0|################## |########################### -0.5|######################## |############################## 0.0|######################## |############### +0.5|####### |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.57%