balance.......................93.31914% rain..........................58.84168% weatherless...................38.91981% trickroom.....................14.27216% offense....................... 4.38243% hyperoffense.................. 2.16700% sun........................... 2.13177% hail.......................... 1.18574% multiweather.................. 1.13596% rainoffense................... 0.21533% semistall..................... 0.07448% sand.......................... 0.05697% sandstall..................... 0.05695% stall......................... 0.05695% monotype...................... 0.04977% monoice....................... 0.04977% voltturn...................... 0.00034% sunoffense.................... 0.00008% monopsychic................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.133) |# -1.5| | -1.0| | -0.5|# | 0.0|# |############################## +0.5| | +1.0| | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 3.03%