weatherless...................81.76692% offense.......................58.64662% balance.......................26.87970% hyperoffense.................. 8.64662% voltturn...................... 7.33083% sand.......................... 6.95489% rain.......................... 5.63910% hail.......................... 4.13534% stall......................... 3.94737% sun........................... 3.00752% sandstall..................... 3.00752% trickroom..................... 2.44361% monotype...................... 2.44361% semistall..................... 1.87970% multiweather.................. 1.50376% monopsychic................... 0.56391% monoice....................... 0.56391% rainoffense................... 0.37594% monobug....................... 0.37594% monodragon.................... 0.37594% sandoffense................... 0.18797% dragmag....................... 0.18797% tailwind...................... 0.18797% sunoffense.................... 0.18797% monoghost..................... 0.18797% choice........................ 0.18797% monodark...................... 0.18797% monoelectric.................. 0.18797% Stalliness (mean: -0.086) |# -1.5|##### |##### -1.0|####### |################ -0.5|########################### |############################## 0.0|############################## |################ +0.5|########## |############# +1.0|## |# +1.5|## |## +2.0| | +2.5| |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.58%