weatherless...................50.10535% offense.......................46.74053% balance.......................39.52840% rain..........................16.85962% sand..........................16.73804% sun...........................10.51808% trickroom..................... 9.92501% hyperoffense.................. 7.56584% tailwind...................... 6.24026% monotype...................... 5.90632% hail.......................... 5.78415% stall......................... 4.42458% rainoffense................... 3.59793% monowater..................... 3.11908% semistall..................... 1.74065% monoice....................... 1.73587% tricksun...................... 1.68009% sunoffense.................... 1.02146% mononormal.................... 0.97177% tricksand..................... 0.64155% sandoffense................... 0.52774% voltturn...................... 0.34724% sandstall..................... 0.24397% choice........................ 0.23178% trickrain..................... 0.16003% monoflying.................... 0.06285% trickhail..................... 0.05384% sunstall...................... 0.01668% monoelectric.................. 0.00884% monoghost..................... 0.00568% multiweather.................. 0.00523% hailstall..................... 0.00463% hailoffense................... 0.00281% monosteel..................... 0.00209% rainstall..................... 0.00204% gravity....................... 0.00056% monofire...................... 0.00010% monofairy..................... 0.00003% monobug....................... 0.00001% monopoison.................... 0.00001% monodragon.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% batonpass..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.022) | -1.5|#### |## -1.0|##### |############ -0.5|########### |################### 0.0|############################## |################ +0.5|######## |#### +1.0|### | +1.5|# | +2.0| | +2.5|##### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%