weatherless...................78.66451% balance.......................43.65885% offense.......................30.00910% voltturn......................21.34263% semistall.....................13.63012% hyperoffense.................. 9.68312% rain.......................... 6.78013% sand.......................... 6.62615% sun........................... 5.95144% monotype...................... 3.25583% monoghost..................... 3.22552% stall......................... 3.01882% hail.......................... 2.15446% choice........................ 1.57844% trickroom..................... 1.49024% tricksun...................... 1.26482% hailoffense................... 1.07885% sunoffense.................... 0.48511% multiweather.................. 0.17669% hailstall..................... 0.03062% monoflying.................... 0.01469% monosteel..................... 0.01371% monodragon.................... 0.01110% rainoffense................... 0.00471% monopoison.................... 0.00410% monodark...................... 0.00004% monobug....................... 0.00003% monofairy..................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.220) -2.5| | -2.0|## |## -1.5|## |############ -1.0|###### |######### -0.5|########## |########################## 0.0|######################### |########################## +0.5|############################# |############################## +1.0|######################### |############## +1.5|### |## +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%