weatherless...................82.13716% offense.......................39.52828% balance.......................34.75512% hyperoffense..................14.07604% voltturn......................10.91438% sun........................... 7.11199% semistall..................... 6.53881% rain.......................... 5.42161% stall......................... 5.10175% hail.......................... 2.79643% sand.......................... 2.67413% choice........................ 2.00690% sunoffense.................... 1.77638% monotype...................... 1.30949% monoghost..................... 1.14441% hailoffense................... 1.13000% trickroom..................... 1.12803% tricksun...................... 0.55085% multiweather.................. 0.14133% monosteel..................... 0.10159% monoflying.................... 0.10017% hailstall..................... 0.09696% monodragon.................... 0.03317% rainoffense................... 0.03241% monopoison.................... 0.01696% monobug....................... 0.00448% monodark...................... 0.00096% monofairy..................... 0.00001% monoground.................... 0.00001% monorock...................... 0.00000% monofighting.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.009) -2.5| |# -2.0|# |# -1.5|###### |############## -1.0|################### |################# -0.5|########################## |############################## 0.0|############################# |############################ +0.5|############################ |################### +1.0|############# |####### +1.5|## |###### +2.0|###### | +2.5| more negative = more offensive, more positive = more stall one # = 0.40%