weatherless...................83.47947% balance.......................40.91981% offense.......................29.65202% semistall.....................14.72425% rain.......................... 9.22796% stall......................... 8.41783% hyperoffense.................. 6.28609% sun........................... 6.06233% voltturn...................... 3.89814% monotype...................... 3.40052% batonpass..................... 2.95603% hail.......................... 1.49283% multiweather.................. 1.33213% sand.......................... 1.20182% rainstall..................... 1.02533% dragmag....................... 0.63285% sunstall...................... 0.45219% choice........................ 0.42731% monodragon.................... 0.40378% trickroom..................... 0.38265% monodark...................... 0.34311% monosteel..................... 0.33592% monoflying.................... 0.32739% monowater..................... 0.32310% monopsychic................... 0.31768% mononormal.................... 0.31507% monoghost..................... 0.29965% rainoffense................... 0.26002% monobug....................... 0.23745% monoelectric.................. 0.23701% monorock...................... 0.21925% monofighting.................. 0.19204% sunoffense.................... 0.17490% monofire...................... 0.15462% monoice....................... 0.14329% monograss..................... 0.14026% monofairy..................... 0.13811% monoground.................... 0.13552% monopoison.................... 0.12866% hailstall..................... 0.11624% tricksun...................... 0.09594% sandstall..................... 0.07390% hailoffense................... 0.05088% trapper....................... 0.03772% tailwind...................... 0.01058% fear.......................... 0.01027% trickrain..................... 0.01024% sandoffense................... 0.00336% Stalliness (mean: 0.339) | -2.0|# |#### -1.0|######### |##################### 0.0|############################## |############################## +1.0|####################### |############## +2.0|###### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.72%