weatherless...................83.77113% balance.......................39.97851% offense.......................32.47857% semistall.....................12.51562% rain.......................... 8.86816% hyperoffense.................. 7.89133% stall......................... 7.13597% sun........................... 5.91137% monotype...................... 4.96415% voltturn...................... 3.35256% batonpass..................... 3.30103% hail.......................... 1.71246% multiweather.................. 1.36492% sand.......................... 1.26516% rainstall..................... 0.70603% monodragon.................... 0.64902% choice........................ 0.61175% dragmag....................... 0.58982% mononormal.................... 0.52843% monosteel..................... 0.50979% monowater..................... 0.50321% monoflying.................... 0.47690% monopsychic................... 0.43195% monoghost..................... 0.42976% trickroom..................... 0.39687% monoelectric.................. 0.39687% monobug....................... 0.39358% monodark...................... 0.37604% monorock...................... 0.35740% sunstall...................... 0.35630% rainoffense................... 0.34315% monofighting.................. 0.30149% monograss..................... 0.24448% monoground.................... 0.24448% monoice....................... 0.22913% sunoffense.................... 0.22475% monofairy..................... 0.22255% monofire...................... 0.21926% monopoison.................... 0.17103% hailstall..................... 0.09977% sandstall..................... 0.08771% tricksun...................... 0.07894% hailoffense................... 0.06468% trapper....................... 0.05811% tailwind...................... 0.01206% fear.......................... 0.01096% trickrain..................... 0.00877% sandoffense................... 0.00548% Stalliness (mean: 0.239) | -2.0|# |#### -1.0|########### |###################### 0.0|############################## |############################ +1.0|#################### |########### +2.0|##### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.75%