weatherless...................79.95879% offense.......................47.74194% hyperoffense..................24.21812% balance.......................22.26175% monotype......................10.53093% rain.......................... 9.15639% batonpass..................... 6.05855% sun........................... 5.31666% sand.......................... 4.85008% semistall..................... 3.38344% hail.......................... 2.59416% stall......................... 2.39475% rainoffense................... 2.05683% multiweather.................. 1.78719% voltturn...................... 1.54190% monosteel..................... 1.45699% monopsychic................... 1.42203% monobug....................... 1.37658% choice........................ 1.24610% monofighting.................. 1.12228% monowater..................... 1.08336% monofairy..................... 0.94988% mononormal.................... 0.91225% monoflying.................... 0.91161% monoghost..................... 0.88534% sunoffense.................... 0.77888% sandoffense................... 0.67735% monoice....................... 0.62332% monodragon.................... 0.62128% monoelectric.................. 0.52372% trickroom..................... 0.48448% monodark...................... 0.45929% monograss..................... 0.44932% monofire...................... 0.44042% monorock...................... 0.41844% monopoison.................... 0.40097% hailoffense................... 0.37641% trapper....................... 0.26856% monoground.................... 0.25709% sandstall..................... 0.24519% rainstall..................... 0.14398% dragmag....................... 0.14045% tailwind...................... 0.09820% trickrain..................... 0.07783% hailstall..................... 0.02616% sunstall...................... 0.01876% tricksand..................... 0.01597% allweather.................... 0.01565% tricksun...................... 0.01522% swagplay...................... 0.01362% gravity....................... 0.00890% trickhail..................... 0.00429% Stalliness (mean: -0.402) -3.0| |# -2.0|### |############# -1.0|######################### |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%