balance.......................50.64706% rain..........................48.61411% sun...........................35.37328% weatherless...................34.73618% offense.......................23.41517% voltturn......................21.19868% multiweather..................20.52924% semistall.....................10.99938% stall......................... 9.28949% hyperoffense.................. 5.64889% rainstall..................... 3.69461% sunoffense.................... 3.48380% choice........................ 2.09852% sand.......................... 1.66540% trickroom..................... 1.53653% sandstall..................... 1.48829% rainoffense................... 0.38025% monotype...................... 0.27774% monosteel..................... 0.20834% hail.......................... 0.17317% hailoffense................... 0.07272% monofire...................... 0.04522% sunstall...................... 0.02857% tailwind...................... 0.00818% monoelectric.................. 0.00710% gravity....................... 0.00698% monoghost..................... 0.00646% monoice....................... 0.00494% dragmag....................... 0.00339% monowater..................... 0.00287% monodark...................... 0.00185% monofighting.................. 0.00055% trickrain..................... 0.00032% monoflying.................... 0.00027% monodragon.................... 0.00012% tricksun...................... 0.00011% mononormal.................... 0.00004% monoground.................... 0.00001% hailstall..................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.430) -2.0|# |# -1.5|# |##### -1.0|### |##### -0.5|########### |############# 0.0|########## |######################## +0.5|############################## |######### +1.0|############# |####### +1.5|## |### +2.0|# | +2.5| |### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.68%