weatherless...................55.43018% balance.......................40.81201% offense.......................37.48038% rain..........................31.04169% sun...........................18.72806% voltturn......................13.28192% hyperoffense..................12.74151% multiweather.................. 8.17119% semistall..................... 5.13305% stall......................... 3.83304% sunoffense.................... 3.00988% trickroom..................... 2.59862% rainoffense................... 2.51917% monotype...................... 2.07159% sand.......................... 2.00434% rainstall..................... 1.45252% hail.......................... 1.06541% choice........................ 0.95971% monoelectric.................. 0.74847% sandstall..................... 0.43672% monodragon.................... 0.27547% monoflying.................... 0.19096% hailoffense................... 0.13131% monowater..................... 0.11750% monoghost..................... 0.11486% mononormal.................... 0.11310% sunstall...................... 0.11296% monofighting.................. 0.11179% monoground.................... 0.10256% monosteel..................... 0.08677% tailwind...................... 0.08636% trickrain..................... 0.08590% monofire...................... 0.06856% monodark...................... 0.06442% tricksun...................... 0.06240% sandoffense................... 0.05813% monopsychic................... 0.05424% gravity....................... 0.04726% monograss..................... 0.04248% dragmag....................... 0.04196% monopoison.................... 0.04090% monoice....................... 0.03884% monorock...................... 0.03289% monofairy..................... 0.03272% trapper....................... 0.02996% monobug....................... 0.02862% allweather.................... 0.00806% hailstall..................... 0.00105% Stalliness (mean: -0.014) -2.0|### |### -1.5|####### |########## -1.0|############## |################### -0.5|######################## |############################# 0.0|####################### |############################ +0.5|############################## |##################### +1.0|############ |##### +1.5|### |#### +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%