weatherless...................80.27097% balance.......................31.17935% offense.......................20.30424% semistall.....................18.88301% stall.........................18.67670% sand..........................13.91407% hyperoffense..................10.95670% rain.......................... 3.73492% voltturn...................... 2.40720% sandstall..................... 1.56295% hail.......................... 1.32741% sun........................... 1.04759% trickroom..................... 0.63985% sunoffense.................... 0.41581% multiweather.................. 0.29496% sandoffense................... 0.29042% hailoffense................... 0.25998% sunstall...................... 0.15465% gravity....................... 0.10174% monotype...................... 0.07801% monowater..................... 0.03247% monoice....................... 0.03169% choice........................ 0.03051% rainoffense................... 0.02303% monofairy..................... 0.00888% monoground.................... 0.00258% tricksun...................... 0.00250% monograss..................... 0.00201% dragmag....................... 0.00056% monosteel..................... 0.00056% monofighting.................. 0.00014% monodark...................... 0.00008% mononormal.................... 0.00008% monoghost..................... 0.00004% monopoison.................... 0.00004% monoflying.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.528) -2.5| |###### -2.0|####### |## -1.5|###### |#### -1.0|######## |######## -0.5|######### |####################### 0.0|############### |################# +0.5|############# |############################## +1.0|############################# |############ +1.5|########################### |######################## +2.0|############ |########## +2.5| | more negative = more offensive, more positive = more stall one # = 0.38%