weatherless...................78.56950% balance.......................29.26546% offense.......................28.67004% hyperoffense..................18.62153% sand..........................12.65241% semistall.....................12.41346% stall.........................11.02951% voltturn...................... 4.18667% rain.......................... 4.02820% sun........................... 2.98445% hail.......................... 1.99521% sandstall..................... 1.18667% trickroom..................... 1.03775% sunoffense.................... 0.77218% hailoffense................... 0.56984% sunstall...................... 0.42523% sandoffense................... 0.34864% monotype...................... 0.26411% multiweather.................. 0.22977% monoice....................... 0.12642% choice........................ 0.11098% rainoffense................... 0.10231% gravity....................... 0.09907% monowater..................... 0.07306% monofairy..................... 0.02335% monoground.................... 0.01648% dragmag....................... 0.01591% tricksun...................... 0.01502% monofighting.................. 0.00763% monopoison.................... 0.00655% monograss..................... 0.00618% monosteel..................... 0.00282% mononormal.................... 0.00181% monodark...................... 0.00138% monoghost..................... 0.00124% monoflying.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.095) -2.5|# |############# -2.0|######## |###### -1.5|########### |########## -1.0|############# |################### -0.5|################ |############################## 0.0|######################## |##################### +0.5|###################### |####################### +1.0|###################### |############## +1.5|############### |############# +2.0|######## |########## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.33%