weatherless...................79.43350% offense.......................41.21169% hyperoffense..................25.41021% balance.......................24.46854% sand.......................... 8.53427% voltturn...................... 6.32482% sun........................... 5.34770% semistall..................... 5.07544% rain.......................... 4.17168% stall......................... 3.83412% hail.......................... 2.78846% trickroom..................... 1.86944% sunoffense.................... 1.51670% monotype...................... 0.87511% sandstall..................... 0.86110% hailoffense................... 0.77083% choice........................ 0.49355% sandoffense................... 0.44610% rainoffense................... 0.43308% multiweather.................. 0.27561% dragmag....................... 0.23630% monoice....................... 0.16715% sunstall...................... 0.15022% monowater..................... 0.13217% gravity....................... 0.11733% monofighting.................. 0.08649% monoghost..................... 0.07804% monoground.................... 0.07734% monobug....................... 0.06265% mononormal.................... 0.05448% tricksun...................... 0.05319% monograss..................... 0.04976% monodark...................... 0.04700% monofairy..................... 0.03554% monofire...................... 0.03168% monopsychic................... 0.02990% monopoison.................... 0.02558% monosteel..................... 0.02238% monoflying.................... 0.02104% monodragon.................... 0.01893% tailwind...................... 0.01880% monorock...................... 0.01731% monoelectric.................. 0.00876% hailstall..................... 0.00600% rainstall..................... 0.00566% tricksand..................... 0.00223% Stalliness (mean: -0.336) -2.5|## |##### -2.0|######## |############ -1.5|############### |################# -1.0|###################### |########################### -0.5|########################## |############################## 0.0|############################## |################### +0.5|################## |############# +1.0|######### |###### +1.5|##### |## +2.0|## |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.36%