weatherless...................95.87084% offense.......................53.22364% hyperoffense..................23.71718% balance.......................19.71854% sand.......................... 2.38117% semistall..................... 2.03826% monotype...................... 1.69737% stall......................... 1.30238% hail.......................... 0.83149% sun........................... 0.72365% sandoffense................... 0.28723% monosteel..................... 0.25146% monoghost..................... 0.24107% hailoffense................... 0.23954% monowater..................... 0.21550% rain.......................... 0.19947% monodragon.................... 0.17704% sunoffense.................... 0.15718% monoflying.................... 0.15581% monofighting.................. 0.14253% mononormal.................... 0.13864% monopsychic................... 0.12603% monodark...................... 0.12014% monobug....................... 0.11816% monorock...................... 0.10395% monofairy..................... 0.09357% rainoffense................... 0.07272% monoelectric.................. 0.07163% monopoison.................... 0.06779% monograss..................... 0.06729% monoice....................... 0.05409% monofire...................... 0.05271% monoground.................... 0.04240% sandstall..................... 0.03002% swagplay...................... 0.01932% rainstall..................... 0.00817% multiweather.................. 0.00519% dragmag....................... 0.00467% hailstall..................... 0.00039% batonpass..................... 0.00034% sunstall...................... 0.00010% voltturn...................... 0.00000% Stalliness (mean: -0.459) | -2.0|## |############# -1.0|###################### |############################## 0.0|################## |########## +1.0|#### |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.00%