weatherless...................95.37593% offense.......................44.73462% hyperoffense..................26.03195% balance.......................21.97782% monotype...................... 5.68207% semistall..................... 4.30707% stall......................... 2.94853% sand.......................... 2.16596% hail.......................... 1.05901% monosteel..................... 0.86774% rain.......................... 0.80930% sun........................... 0.73610% monobug....................... 0.67485% monoghost..................... 0.66716% monowater..................... 0.60484% monofighting.................. 0.57944% mononormal.................... 0.53762% monodragon.................... 0.51472% monopsychic................... 0.47914% monoflying.................... 0.41957% monopoison.................... 0.41897% monorock...................... 0.37175% monoelectric.................. 0.35339% monofairy..................... 0.34297% monograss..................... 0.33680% monoground.................... 0.30410% rainoffense................... 0.28681% monodark...................... 0.26405% monofire...................... 0.24516% monoice....................... 0.23201% sandoffense................... 0.20259% hailoffense................... 0.15868% multiweather.................. 0.13780% sunoffense.................... 0.11767% sandstall..................... 0.09450% rainstall..................... 0.03548% sunstall...................... 0.01846% swagplay...................... 0.01427% dragmag....................... 0.00908% hailstall..................... 0.00907% batonpass..................... 0.00311% voltturn...................... 0.00106% Stalliness (mean: -0.390) |# -2.0|#### |################# -1.0|############################# |############################## 0.0|####################### |############## +1.0|####### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%