weatherless...................95.17440% offense.......................43.09521% hyperoffense..................26.36807% balance.......................22.13090% monotype...................... 8.05745% semistall..................... 4.73104% stall......................... 3.67477% sand.......................... 2.19702% monosteel..................... 1.27837% hail.......................... 1.13910% monobug....................... 0.96098% rain.......................... 0.94485% monofighting.................. 0.88529% monoghost..................... 0.88474% monowater..................... 0.82830% mononormal.................... 0.76380% sun........................... 0.71762% monopsychic................... 0.68518% monodragon.................... 0.67052% monopoison.................... 0.64688% monoflying.................... 0.60675% monoelectric.................. 0.57541% monorock...................... 0.56167% monograss..................... 0.49002% monofairy..................... 0.48452% monoground.................... 0.45227% monodark...................... 0.38355% monofire...................... 0.35588% monoice....................... 0.34195% rainoffense................... 0.31501% sandoffense................... 0.20982% multiweather.................. 0.16145% hailoffense................... 0.15778% sandstall..................... 0.12553% sunoffense.................... 0.11068% rainstall..................... 0.06047% sunstall...................... 0.02474% hailstall..................... 0.01686% swagplay...................... 0.01466% dragmag....................... 0.01063% batonpass..................... 0.00696% voltturn...................... 0.00128% Stalliness (mean: -0.367) |# -2.0|#### |################# -1.0|############################# |############################## 0.0|####################### |############### +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.73%