sun...........................67.75978% offense.......................36.00977% balance.......................28.76306% weatherless...................24.88572% rain..........................18.32707% multiweather..................12.73651% stall.........................12.39325% hyperoffense..................11.83301% semistall.....................11.00091% sunoffense.................... 6.12095% sunstall...................... 5.93597% rainoffense................... 2.30736% sand.......................... 1.74083% rainstall..................... 0.45052% dragmag....................... 0.26154% sandstall..................... 0.16629% trickroom..................... 0.10437% monotype...................... 0.10269% tricksun...................... 0.06927% trapper....................... 0.04698% monopsychic................... 0.03751% monodragon.................... 0.03131% voltturn...................... 0.02997% tricksand..................... 0.02955% sandoffense................... 0.02913% hail.......................... 0.02367% choice........................ 0.02184% trickrain..................... 0.02170% monofighting.................. 0.01784% hailoffense................... 0.00633% monosteel..................... 0.00526% gravity....................... 0.00461% monoground.................... 0.00425% monofire...................... 0.00265% monowater..................... 0.00218% monoghost..................... 0.00157% monoflying.................... 0.00068% monodark...................... 0.00033% monobug....................... 0.00020% tailwind...................... 0.00019% monoelectric.................. 0.00004% mononormal.................... 0.00001% monorock...................... 0.00001% monofairy..................... 0.00001% monoice....................... 0.00001% monopoison.................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.195) -2.0|# |######### -1.0|########################### |############################## 0.0|####################### |################ +1.0|#################### |######### +2.0|###### |####### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.66%