sun...........................63.93174% offense.......................40.91289% rain..........................25.70891% weatherless...................24.79147% balance.......................24.31950% hyperoffense..................19.71198% multiweather..................16.76001% sunoffense.................... 8.37430% semistall..................... 7.65957% stall......................... 7.39607% sunstall...................... 3.01450% rainoffense................... 3.00984% sand.......................... 2.15762% sandstall..................... 0.68402% monotype...................... 0.49157% dragmag....................... 0.28458% rainstall..................... 0.24960% trickroom..................... 0.19783% hail.......................... 0.18228% tricksun...................... 0.15138% trapper....................... 0.13101% voltturn...................... 0.13040% monodragon.................... 0.10989% monopsychic................... 0.10805% monosteel..................... 0.07598% sandoffense................... 0.07449% trickrain..................... 0.07346% monowater..................... 0.05636% hailoffense................... 0.04860% monoghost..................... 0.04161% tricksand..................... 0.03395% monofighting.................. 0.02585% monoground.................... 0.02016% monodark...................... 0.02012% choice........................ 0.01926% gravity....................... 0.01888% monoelectric.................. 0.01813% monofire...................... 0.01552% monoflying.................... 0.01238% tailwind...................... 0.00346% monobug....................... 0.00344% monopoison.................... 0.00125% mononormal.................... 0.00074% monoice....................... 0.00072% monofairy..................... 0.00070% monorock...................... 0.00055% monograss..................... 0.00044% trickhail..................... 0.00000% Stalliness (mean: -0.110) -2.0|# |############# -1.0|############################## |############################ 0.0|###################### |############## +1.0|############ |###### +2.0|### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%