weatherless...................75.79753% offense.......................40.90270% balance.......................30.74626% voltturn......................14.77004% hyperoffense..................13.09144% rain..........................10.99258% stall......................... 9.74441% sand.......................... 8.60651% sun........................... 6.14833% semistall..................... 5.51520% multiweather.................. 1.85694% sandstall..................... 0.93027% trickroom..................... 0.88855% sandoffense................... 0.62976% dragmag....................... 0.48863% hail.......................... 0.31521% tailwind...................... 0.25237% sunoffense.................... 0.18664% monotype...................... 0.17678% sunstall...................... 0.12877% choice........................ 0.09247% tricksun...................... 0.07041% rainoffense................... 0.06890% gravity....................... 0.06522% monofairy..................... 0.04149% tricksand..................... 0.03195% rainstall..................... 0.02919% hailoffense................... 0.02886% monowater..................... 0.02511% monodark...................... 0.02456% mononormal.................... 0.01490% monofire...................... 0.00913% monobug....................... 0.00818% monopoison.................... 0.00754% monosteel..................... 0.00746% monoflying.................... 0.00650% monograss..................... 0.00624% monopsychic................... 0.00600% monodragon.................... 0.00595% monoelectric.................. 0.00503% monofighting.................. 0.00429% trickhail..................... 0.00292% monoice....................... 0.00234% monoground.................... 0.00158% allweather.................... 0.00103% monoghost..................... 0.00085% hailstall..................... 0.00057% monorock...................... 0.00022% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.069) -2.0|# |######### -1.0|############### |########################### 0.0|############################## |#################### +1.0|####### |###### +2.0|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.81%