offense.......................59.11694% weatherless...................52.00665% sun...........................38.39784% balance.......................22.83637% rain..........................15.59159% hyperoffense..................14.87650% multiweather..................12.19629% sand.......................... 5.80032% sunoffense.................... 3.07368% semistall..................... 2.26461% monotype...................... 2.24917% voltturn...................... 1.22974% hail.......................... 1.01530% stall......................... 0.90558% rainoffense................... 0.81761% trickroom..................... 0.50113% monowater..................... 0.41403% sandoffense................... 0.37859% hailoffense................... 0.28618% monoflying.................... 0.20762% monofighting.................. 0.20270% monofire...................... 0.19011% sunstall...................... 0.18796% mononormal.................... 0.18513% choice........................ 0.16852% monosteel..................... 0.16586% monodark...................... 0.14065% monopsychic................... 0.13857% monobug....................... 0.12703% monoghost..................... 0.12507% monoelectric.................. 0.12260% monodragon.................... 0.11031% monoground.................... 0.09130% monofairy..................... 0.08782% dragmag....................... 0.06200% sandstall..................... 0.06198% monopoison.................... 0.05207% monograss..................... 0.05065% monorock...................... 0.03436% monoice....................... 0.02376% rainstall..................... 0.02216% tailwind...................... 0.01069% tricksun...................... 0.00595% Stalliness (mean: -0.339) -2.0|# |# -1.5|###### |############ -1.0|################### |############################# -0.5|############################## |############################## 0.0|######################## |############## +0.5|######## |######### +1.0|#### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%