weatherless...................77.91136% offense.......................40.72951% balance.......................30.40471% hyperoffense..................22.03315% rain..........................11.26443% monotype......................11.24963% sun...........................10.42468% voltturn...................... 5.58967% monopsychic................... 5.36771% semistall..................... 5.09766% batonpass..................... 3.94347% multiweather.................. 2.95946% hail.......................... 1.88295% stall......................... 1.73498% sunoffense.................... 1.60550% sand.......................... 1.55741% monoghost..................... 1.28366% monobug....................... 1.24297% monopoison.................... 0.86564% mononormal.................... 0.86194% rainoffense................... 0.82495% monowater..................... 0.65478% monofire...................... 0.61409% monoground.................... 0.60299% monodragon.................... 0.55860% monograss..................... 0.44022% choice........................ 0.40323% monoflying.................... 0.39583% dragmag....................... 0.36993% monoelectric.................. 0.29595% monodark...................... 0.24416% monorock...................... 0.22936% monosteel..................... 0.21086% monofighting.................. 0.21086% monofairy..................... 0.19606% sandoffense................... 0.16647% trickroom..................... 0.11098% hailoffense................... 0.09248% tricksun...................... 0.08508% trapper....................... 0.06289% sunstall...................... 0.05179% monoice....................... 0.05179% hailstall..................... 0.05179% fear.......................... 0.04069% sandstall..................... 0.02590% rainstall..................... 0.02220% allweather.................... 0.01110% tailwind...................... 0.00370% Stalliness (mean: -0.292) -3.0|# |# -2.0|##### |############### -1.0|##################### |############################## 0.0|############################# |##################### +1.0|########### |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.71%