weatherless...................47.30829% sun...........................42.23745% offense.......................39.81080% hyperoffense..................25.24598% balance.......................21.83698% rain..........................16.23041% multiweather.................. 8.95160% semistall..................... 7.85375% sunoffense.................... 6.99179% batonpass..................... 5.41002% stall......................... 5.25249% sand.......................... 3.08205% rainoffense................... 2.47130% sunstall...................... 1.30826% choice........................ 0.83778% monotype...................... 0.63921% sandstall..................... 0.39315% rainstall..................... 0.27760% monoghost..................... 0.18272% monodark...................... 0.13246% hail.......................... 0.12616% sandoffense................... 0.10702% voltturn...................... 0.10156% monofighting.................. 0.07274% trapper....................... 0.06991% trickroom..................... 0.06461% mononormal.................... 0.06061% monowater..................... 0.06037% monosteel..................... 0.05248% dragmag....................... 0.04098% monoflying.................... 0.03169% monopsychic................... 0.02714% monobug....................... 0.02475% monopoison.................... 0.01581% tricksun...................... 0.01540% tailwind...................... 0.01500% monoice....................... 0.01256% hailoffense................... 0.01255% monograss..................... 0.01175% monofairy..................... 0.01057% monofire...................... 0.00961% swagplay...................... 0.00704% monoground.................... 0.00627% monodragon.................... 0.00575% monoelectric.................. 0.00432% monorock...................... 0.00361% tricksand..................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.229) |# -2.0|#### |################# -1.0|############################## |########################## 0.0|######################### |################## +1.0|############ |####### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.69%